#include "../Graphics/IRefObject.h"#include "../baseinterface.h"#include "DrawContext.h"#include "HittestContext.h"Classes | |
| class | ICustomRenderItem |
| This class is used to customize the behavior of a render item. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
Typedefs | |
| typedef RefPtr< ICustomRenderItem > | ICustomRenderItemPtr |