Graphics/ICustomRenderItem.h File Reference

ICustomRenderItem.h File Reference
#include "../Graphics/IRefObject.h"
#include "../baseinterface.h"
#include "DrawContext.h"
#include "HittestContext.h"

Classes

class  ICustomRenderItem
 This class is used to customize the behavior of a render item. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Typedefs

typedef RefPtr< ICustomRenderItem > ICustomRenderItemPtr