Graphics/IDisposable.h File Reference
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IDisposable.h File Reference
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|
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#include "
Types.h
"
#include "
../MaxHeap.h
"
Classes
class
IDisposable
Namespaces
MaxSDK
This API is used to support OLE structured storage streams containing user specified string data in 3ds
Max
scene files or other OLE Structured Storage based files.
MaxSDK::Graphics