RenderingAPI/Renderer/IEnvironmentContainer.h File Reference

IEnvironmentContainer.h File Reference
#include <Materials/Texmap.h>

Classes

class  IEnvironmentContainer
 Aggregates the properties related to environment and background mapping. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::RenderingAPI