#include <Materials/Texmap.h>Classes | |
| class | IEnvironmentContainer |
| Aggregates the properties related to environment and background mapping. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::RenderingAPI | |