#include <Materials/Texmap.h>
Classes | |
class | IEnvironmentContainer |
Aggregates the properties related to environment and background mapping. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::RenderingAPI | |