RenderingAPI/Renderer/IFrameBufferProcessor.h File Reference

IFrameBufferProcessor.h File Reference
#include <maxtypes.h>
#include <ipoint2.h>
#include <vector>

Classes

class  IFrameBufferProcessor
 Generic interface for processing the contents of an frame buffer. More...
 
class  IFrameBufferProcessor::IFrameBufferReader
 Generic interface for reading frame buffer data. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::RenderingAPI