#include "../../RenderingAPI.h"#include <MaxHeap.h>#include <maxtypes.h>#include <Point3.h>#include <gutil.h>#include <memory>#include <vector>| Classes | |
| class | IMeshCollector | 
| Utility interface for collecting the definition of a 3ds max mesh.  More... | |
| struct | IMeshCollector::FaceDefinition | 
| Defines the vertex indices that form a triangular face in a mesh.  More... | |
| Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::RenderingAPI | |
| MaxSDK::RenderingAPI::TranslationHelpers | |