#include "../../RenderingAPI.h"#include <maxtypes.h>#include <point2.h>#include <point3.h>#include <ipoint3.h>#include <vector>#include <memory>#include <functional>| Classes | |
| class | IMeshFlattener | 
| Utility interface for creating a flattened representation of a mesh.  More... | |
| struct | IMeshFlattener::TextureCoordChannel | 
| Contains the vertex UVW coordinates for a single texture coordinate channel.  More... | |
| Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::RenderingAPI | |
| MaxSDK::RenderingAPI::TranslationHelpers | |