RenderingAPI/Translator/Helpers/IMeshFlattener.h File Reference

IMeshFlattener.h File Reference
#include "../../RenderingAPI.h"
#include <maxtypes.h>
#include <point2.h>
#include <point3.h>
#include <ipoint3.h>
#include <vector>
#include <memory>
#include <functional>

Classes

class  IMeshFlattener
 Utility interface for creating a flattened representation of a mesh. More...
 
struct  IMeshFlattener::TextureCoordChannel
 Contains the vertex UVW coordinates for a single texture coordinate channel. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::RenderingAPI
 
 MaxSDK::RenderingAPI::TranslationHelpers