#include "../../RenderingAPI.h"#include <maxtypes.h>#include <NotificationAPI/InteractiveRenderingAPI_Subscription.h>#include <NotificationAPI/NotificationAPI_Events.h>#include <memory>Classes | |
| class | INodeInstancingPool |
| Abstracts a set of nodes that all point to the the same object instance. More... | |
| class | INodeInstancingPool2 |
| Extends class INodeInstancingPool with additional functionality. More... | |
| class | INodeInstancingPool::IManager |
| Manages the creation and existence of node instancing pools. More... | |
| class | INodeInstancingPool::INotifier |
| Notification callback for monitoring changes in a node instancing pool. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::RenderingAPI | |
| MaxSDK::RenderingAPI::TranslationHelpers | |