#include "../../RenderingAPI.h"
#include <maxtypes.h>
#include <NotificationAPI/InteractiveRenderingAPI_Subscription.h>
#include <NotificationAPI/NotificationAPI_Events.h>
#include <memory>
Classes | |
class | INodeInstancingPool |
Abstracts a set of nodes that all point to the the same object instance. More... | |
class | INodeInstancingPool2 |
Extends class INodeInstancingPool with additional functionality. More... | |
class | INodeInstancingPool::IManager |
Manages the creation and existence of node instancing pools. More... | |
class | INodeInstancingPool::INotifier |
Notification callback for monitoring changes in a node instancing pool. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::RenderingAPI | |
MaxSDK::RenderingAPI::TranslationHelpers | |