Graphics/IRenderStateManager.h File Reference

IRenderStateManager.h File Reference
#include "GraphicsExport.h"
#include "GeometryEnums.h"
#include "RenderEnums.h"
#include "../MaxHeap.h"

Classes

class  IRenderStateManager
 IRenderStateManager controls primitive renderer's current render style. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics