#include "../RenderingAPI.h"#include <strbasic.h>#include <MaxHeap.h>#include <Rendering/IRenderMessageManager.h>#include <memory>Classes | |
| class | IRenderingLogger |
| The Rendering API's interface for logging messages against 3ds Max build-in mechanisms. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::RenderingAPI | |