#include "../RenderingAPI.h"
#include <strbasic.h>
#include <MaxHeap.h>
#include <Rendering/IRenderMessageManager.h>
#include <memory>
Classes | |
class | IRenderingLogger |
The Rendering API's interface for logging messages against 3ds Max build-in mechanisms. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::RenderingAPI | |