RenderingAPI/Renderer/MotionBlurSettings.h File Reference

MotionBlurSettings.h File Reference
#include <maxtypes.h>
#include <matrix3.h>
#include "MotionBlurSettings.inline.h"

Classes

struct  MotionBlurSettings
 Encapsulates the camera shutter settings used with motion blur. More...
 
struct  MotionTransforms
 Encapsulates motion transforms for an object. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::RenderingAPI