PerformanceTools.h File Reference
#include "MaxHeap.h"
#include <WTypes.h>
|
| class | ThreadTools |
| | This class lets control the amount of threading in different parts of Max */. More...
|
| |
| class | Timer |
| | Just a helper class to record how long a task takes. Just call this at the start and EndTimer at the end will return the amount of time that has passed in milliseconds. More...
|
| |
| class | TimeBlock |
| | Just a helper class to record how long a block of code. it starts a timer when constructed and stops when destructed. Useful for code block with lots of breaks and/or returns. More...
|
| |
|
| | MaxSDK |
| | This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
|
| |
| | MaxSDK::PerformanceTools |
| |