#include "GraphicsExport.h"
#include "Types.h"
#include "../MaxHeap.h"
#include "../Noncopyable.h"
#include "../maxtypes.h"
#include "../containers/array.h"
Classes | |
class | SmartHandle |
This is the base wrapper class for all graphics primitive classes in max viewport: worlds, nodes, render items, materials, etc. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Graphics | |
Typedefs | |
typedef MaxSDK::Array< SmartHandle > | SmartHandleArray |
Variables | |
GraphicsDriverAPI MaxSDK::Array< SmartHandle > | EmptySmartHandleArray |