Graphics/SmartHandle.h File Reference

SmartHandle.h File Reference
#include "GraphicsExport.h"
#include "Types.h"
#include "../MaxHeap.h"
#include "../Noncopyable.h"
#include "../maxtypes.h"
#include "../containers/array.h"

Classes

class  SmartHandle
 This is the base wrapper class for all graphics primitive classes in max viewport: worlds, nodes, render items, materials, etc. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Typedefs

typedef MaxSDK::Array< SmartHandle > SmartHandleArray
 

Variables

GraphicsDriverAPI MaxSDK::Array< SmartHandle > EmptySmartHandleArray