Classes | |
| class | Variable |
| Variable is a simple class that stores certain data that a developer can decide at runtime. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |
Enumerations | |
| enum | VarType { VT_Char, VT_UnsignedChar, VT_WideChar, VT_Short, VT_UnsignedShort, VT_Int, VT_UnsignedInt, VT_Long, VT_UnsignedLong, VT_Int64, VT_UnsignedInt64, VT_Float, VT_Double, VT_StringA, VT_StringW, VT_Dictionary, VT_IRefObject } |
| built-in variable types. More... | |
Functions | |
| FragmentGraphAPI bool | IsNumberType (VarType type) |
| Checks if the given type is number type. More... | |
| FragmentGraphAPI bool | IsCompatibleType (VarType lhs, VarType rhs) |
| Checks if two types can be converted to each other. More... | |