Graphics/FragmentGraph/Variable.h File Reference

Variable.h File Reference

Classes

class  Variable
 Variable is a simple class that stores certain data that a developer can decide at runtime. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::Graphics
 

Enumerations

enum  VarType {
  VT_Char, VT_UnsignedChar, VT_WideChar, VT_Short,
  VT_UnsignedShort, VT_Int, VT_UnsignedInt, VT_Long,
  VT_UnsignedLong, VT_Int64, VT_UnsignedInt64, VT_Float,
  VT_Double, VT_StringA, VT_StringW, VT_Dictionary,
  VT_IRefObject
}
 built-in variable types. More...
 

Functions

FragmentGraphAPI bool IsNumberType (VarType type)
 Checks if the given type is number type. More...
 
FragmentGraphAPI bool IsCompatibleType (VarType lhs, VarType rhs)
 Checks if two types can be converted to each other. More...