VariableGuard.h File Reference

VariableGuard.h File Reference
#include "noncopyable.h"

Classes

class  VariableGuard< T >
 Resets a variable when the object goes out of scope. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.