geombind.h File Reference

geombind.h File Reference
#include "MaxHeap.h"
#include "GeomExport.h"

Classes

class  ITransformHierarchy
 Class ITransformHierarchy describes the skeleton to be used to compute the skin weights. More...
 
class  IMesh
 Class IMesh describes the mesh to be used to compute the skin weights. More...
 
class  ISparseVertexWeights
 Class ISparseVertexWeights describes the weights that are assigned to a skin. More...
 
struct  ISparseVertexWeights::Influence
 
class  IProgress
 Class IProgress just a class that the solver uses to tell how far along the process is and allows the user to cancel out of the process. More...
 
class  IContext
 Class IContext does all the actual skin weight computations. More...
 

Namespaces

 MaxSDK
 This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files.
 
 MaxSDK::GeomBind