Classes | |
| class | ITransformHierarchy |
| Class ITransformHierarchy describes the skeleton to be used to compute the skin weights. More... | |
| class | IMesh |
| Class IMesh describes the mesh to be used to compute the skin weights. More... | |
| class | ISparseVertexWeights |
| Class ISparseVertexWeights describes the weights that are assigned to a skin. More... | |
| struct | ISparseVertexWeights::Influence |
| class | IProgress |
| Class IProgress just a class that the solver uses to tell how far along the process is and allows the user to cancel out of the process. More... | |
| class | IContext |
| Class IContext does all the actual skin weight computations. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::GeomBind | |