Classes | |
class | BinaryStream |
Represent an abstract binary stream of data. More... | |
class | BinaryStreamMemory |
Holds binary data in memory only. More... | |
Namespaces | |
MaxSDK | |
This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
MaxSDK::Util | |
Enumerations | |
enum | BinaryStreamMode { BINARYSTREAM_MODE_READ = 1 << 0, BINARYSTREAM_MODE_WRITE = 1 << 1, BINARYSTREAM_MODE_APPEND = 1 << 2, BINARYSTREAM_MODE_TRUNCATE = 1 << 3, BINARYSTREAM_MODE_CREATE = 1 << 4, BINARYSTREAM_MODE_TEXT = 1 << 5, BINARYSTREAM_MODE_BINARY = 1 << 6, BINARYSTREAM_MODE_EXCLUSIVE = 1 << 7, BINARYSTREAM_MODE_COMMIT = 1 << 8, BINARYSTREAM_MODE_TEMPORARY = 1 << 9, BINARYSTREAM_MODE_DELETE = 1 << 10, BINARYSTREAM_MODE_SEQUENTIAL_SCAN = 1 << 11, BINARYSTREAM_MODE_RANDOM_ACCESS = 1 << 12 } |
Enum describing file open mode options. More... | |