Environment Class Reference
Environment related utility functions.
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tuple | AddLightToScene = staticmethod(AddLightToScene) |
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tuple | GetAmbient = staticmethod(GetAmbient) |
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tuple | GetAmbientController = staticmethod(GetAmbientController) |
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tuple | GetLightConeConstraint = staticmethod(GetLightConeConstraint) |
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tuple | GetLightLevel = staticmethod(GetLightLevel) |
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tuple | GetLightLevelController = staticmethod(GetLightLevelController) |
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tuple | GetLightTint = staticmethod(GetLightTint) |
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tuple | GetLightTintController = staticmethod(GetLightTintController) |
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tuple | GetMap = staticmethod(GetMap) |
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tuple | GetMapEnabled = staticmethod(GetMapEnabled) |
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tuple | SetAmbient = staticmethod(SetAmbient) |
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tuple | SetAmbientController = staticmethod(SetAmbientController) |
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tuple | SetLightLevel = staticmethod(SetLightLevel) |
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tuple | SetLightLevelController = staticmethod(SetLightLevelController) |
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tuple | SetLightTint = staticmethod(SetLightTint) |
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tuple | SetLightTintController = staticmethod(SetLightTintController) |
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tuple | SetMap = staticmethod(SetMap) |
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tuple | SetMapEnabled = staticmethod(SetMapEnabled) |
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tuple | thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag') |
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def AddLightToScene |
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AddLightToScene(INode node)
GetAmbient(TimeValue t=Autodesk::Max::Now(), Interval valid=Autodesk::Max::Forever()) -> Point3
GetAmbient(TimeValue t=Autodesk::Max::Now()) -> Point3
GetAmbient() -> Point3
def GetAmbientController |
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GetAmbientController() -> Control
def GetLightConeConstraint |
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GetLightConeConstraint() -> float
def GetLightLevel |
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GetLightLevel(TimeValue t=Autodesk::Max::Now(), Interval valid=Autodesk::Max::Forever()) -> float
GetLightLevel(TimeValue t=Autodesk::Max::Now()) -> float
GetLightLevel() -> float
def GetLightLevelController |
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GetLightLevelController() -> Control
GetLightTint(TimeValue t=Autodesk::Max::Now(), Interval valid=Autodesk::Max::Forever()) -> Point3
GetLightTint(TimeValue t=Autodesk::Max::Now()) -> Point3
GetLightTint() -> Point3
def GetLightTintController |
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GetLightTintController() -> Control
SetAmbient(Point3 col, TimeValue t=Autodesk::Max::Now())
SetAmbient(Point3 col)
def SetAmbientController |
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SetAmbientController(Control c)
def SetLightLevel |
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SetLightLevel(float lev, TimeValue t=Autodesk::Max::Now())
SetLightLevel(float lev)
def SetLightLevelController |
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SetLightLevelController(Control c)
SetLightTint(Point3 col, TimeValue t=Autodesk::Max::Now())
SetLightTint(Point3 col)
def SetLightTintController |
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SetLightTintController(Control c)
def SetMapEnabled |
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SetMapEnabled(bool onOff)