INode Class Reference

Class Description

The interface to scene graph nodes. In addition to pointers to its a parent and children, a node contains references to the material and object and maintains information about its translation, rotation, and scale in 3D space.
+ Inheritance diagram for INode:

Public Member Functions

def AddModifier (self, args)
 
def AddNewXRefFile (self, args)
 
def AlignPivot (self, args)
 
def AlignToParent (self, args)
 
def AlignToWorld (self, args)
 
def AttachChild (self, args)
 
def AttachNodesToGroup (args)
 
def BindToTarget (self, args)
 
def BindXRefFile (self, args)
 
def BoneAsLine (self, args)
 
def CenterPivot (self, args)
 
def CloseGroup (args)
 
def Collapse
 
def CollapseTo (self, args)
 
def Convert (self, args)
 
def CopyProperties (self, args)
 
def CreateCopy (self)
 
def CreateInstance (self)
 
def CreateReference (self)
 
def CreateTreeCopy (self)
 
def CreateTreeInstance (self)
 
def CreateTreeReference (self)
 
def Delete (self, args)
 
def DeleteAllXRefs (self)
 
def DeleteModifier (self, args)
 
def DeleteNodes (args)
 
def DeleteXRefFile (self, args)
 
def Deselect (self)
 
def Detach (self, args)
 
def DetachNodesFromGroup (args)
 
def DisposeTemporary (self)
 
def EvalWorldState (self, args)
 
def ExplodeNodes (args)
 
def FindNodeFromBaseObject (args)
 
def FlagForeground (self, args)
 
def FlagXrefChanged (self, args)
 
def FlashNodes (args)
 
def GetActualINode (self)
 
def GetAffectChildren ()
 
def GetAllEdges (self)
 
def GetApplyAtmospherics (self)
 
def GetAssemblyBBoxDisplay (self)
 
def GetBackCull (self)
 
def GetBaseObject (self)
 
def GetBoneAutoAlign (self)
 
def GetBoneAxis (self)
 
def GetBoneAxisFlip (self)
 
def GetBoneFreezeLen (self)
 
def GetBoneNodeOnOff (self)
 
def GetBoneNodeOnOff_T (self, args)
 
def GetBoneScaleType (self)
 
def GetBoxMode (self)
 
def GetCastShadows (self)
 
def GetChild (self, args)
 
def GetDerivedObject (self)
 
def GetDisplayByLayer (self)
 
def GetFaceCount (self, args)
 
def GetGBufID (self)
 
def GetGenerateCaustics (self)
 
def GetGenerateGlobalIllum (self)
 
def GetHandle (self)
 
def GetIgnoreExtents (self)
 
def GetImageBlurMultiplier (self, args)
 
def GetInheritVisibility (self)
 
def GetINodeByHandle (args)
 
def GetINodeByName (args)
 
def GetINodeFromRenderID (args)
 
def GetIsRoot (self)
 
def GetLayer (self)
 
def GetLayerName (self)
 
def GetLocalPosition (self, args)
 
def GetLocalRotation (self, args)
 
def GetLocalScale (self, args)
 
def GetLocalTM (self, args)
 
def GetLookatNode (self)
 
def GetMaterial (self)
 
def GetModifier (self, args)
 
def GetMotionBlurOnOff (self)
 
def GetMotionBlurType (self)
 
def GetMotionByLayer (self)
 
def GetName (self)
 
def GetNeverDegrade (self)
 
def GetNumChildren (self)
 
def GetNumModifiers (self)
 
def GetObject (self)
 
def GetObjectRef (self)
 
def GetObjectTM (self, args)
 
def GetObjOffsetPosition (self)
 
def GetObjOffsetRotation (self)
 
def GetObjOffsetScale (self)
 
def GetObjOrWSMRef (self)
 
def GetObjTMAfterWSM (self, args)
 
def GetObjTMBeforeWSM (self, args)
 
def GetParent (self)
 
def GetParentTM (self, args)
 
def GetPivotMode ()
 
def GetPositionTaskWeight (self)
 
def GetPositionX (self, args)
 
def GetPositionY (self, args)
 
def GetPositionZ (self, args)
 
def GetPrimaryVisibility (self)
 
def GetReceiveCaustics (self)
 
def GetReceiveGlobalIllum (self)
 
def GetReceiveShadows (self)
 
def GetRenderable (self)
 
def GetRenderByLayer (self)
 
def GetRenderOccluded (self)
 
def GetRotationTaskWeight (self)
 
def GetSecondaryVisibility (self)
 
def GetSeeThrough (self)
 
def GetSeeThroughObject (self)
 
def GetSelected (self)
 
def GetShadeVertexColors (self)
 
def GetShowFrozenWithMtl (self)
 
def GetStretchTM (self, args)
 
def GetTarget (self)
 
def GetTargetNodePair (self)
 
def GetTargetTM (self, args)
 
def GetTaskAxisState (self, args)
 
def GetTaskAxisStateBits (self)
 
def GetTMController (self)
 
def GetTrajectoryON (self)
 
def GetTransformLock (self, args)
 
def GetUserPropBuffer (self, args)
 
def GetVertexColorMapChannel (self)
 
def GetVertexColorMode (self)
 
def GetVertexColorType (self)
 
def GetVertexCount (self, args)
 
def GetVertTicks (self)
 
def GetVisibility (self, args)
 
def GetVisibilityController (self)
 
def GetWireColor (self)
 
def GetWorldPosition (self, args)
 
def GetWorldRotation (self, args)
 
def GetWorldScale (self, args)
 
def GetWorldTM (self, args)
 
def GetXRefFile (self, args)
 
def GetXRefFileCount (self)
 
def GetXRefFlags (self, args)
 
def GetXRefParent (self, args)
 
def GetXRefTree (self, args)
 
def GroupNodes (args)
 
def InsertModifier (self, args)
 
def IntersectRay (self, args)
 
def InvalidateObjectCache (self)
 
def InvalidateRect (self, args)
 
def InvalidateTM (self)
 
def InvalidateTreeTM (self)
 
def InvalidateWS (self)
 
def IsActiveGrid (self)
 
def IsAssemblyHead (self)
 
def IsAssemblyHeadMemberOf (self, args)
 
def IsAssemblyHeadOpen (self)
 
def IsAssemblyMember (self)
 
def IsAssemblyMemberOpen (self)
 
def IsBoneOnly (self)
 
def IsBoneShowing (self)
 
def IsDependent (self)
 
def IsFrozen (self)
 
def IsGroupHead (self)
 
def IsGroupMember (self)
 
def IsHidden
 
def IsNodeHidden
 
def IsObjectFrozen (self)
 
def IsObjectHidden (self)
 
def IsOpenGroupHead (self)
 
def IsOpenGroupMember (self)
 
def IsSceneXRef (self)
 
def IsTarget (self)
 
def MayResetTransform (self)
 
def Move (self, args)
 
def NodeColorPicker (args)
 
def OpenGroup (args)
 
def RealignBoneToChild (self, args)
 
def ReloadXRef (self, args)
 
def ResetBoneStretch (self, args)
 
def ResetPivot (self, args)
 
def ResetTransform (self, args)
 
def Rotate (self, args)
 
def Scale (self, args)
 
def Select
 
def SetAffectChildren (args)
 
def SetAllEdges (self, args)
 
def SetApplyAtmospherics (self, args)
 
def SetAssemblyBBoxDisplay (self, args)
 
def SetAssemblyHead (self, args)
 
def SetAssemblyHeadOpen (self, args)
 
def SetAssemblyMember (self, args)
 
def SetAssemblyMemberOpen (self, args)
 
def SetBackCull (self, args)
 
def SetBaseObject (self, args)
 
def SetBoneAutoAlign (self, args)
 
def SetBoneAxis (self, args)
 
def SetBoneAxisFlip (self, args)
 
def SetBoneFreezeLen (self, args)
 
def SetBoneNodeOnOff (self, args)
 
def SetBoneScaleType (self, args)
 
def SetBoxMode (self, args)
 
def SetCastShadows (self, args)
 
def SetDisplayByLayer (self, args)
 
def SetFrozen (self, args)
 
def SetGBufID (self, args)
 
def SetGenerateCaustics (self, args)
 
def SetGenerateGlobalIllum (self, args)
 
def SetGroupHead (self, args)
 
def SetGroupHeadOpen (self, args)
 
def SetGroupMember (self, args)
 
def SetGroupMemberOpen (self, args)
 
def SetHidden (self, args)
 
def SetIgnoreExtents (self, args)
 
def SetImageBlurMultiplier (self, args)
 
def SetInheritVisibility (self, args)
 
def SetIsTarget (self, args)
 
def SetLocalPosition (self, args)
 
def SetLocalRotation (self, args)
 
def SetLocalScale (self, args)
 
def SetLocalTM (self, args)
 
def SetMaterial (self, args)
 
def SetMotionBlurOnOff (self, args)
 
def SetMotionBlurType (self, args)
 
def SetMotionByLayer (self, args)
 
def SetName (self, args)
 
def SetNeverDegrade (self, args)
 
def SetNodeAttribute (args)
 
def SetNodeTMRelConstPlane (self, args)
 
def SetObject (self, args)
 
def SetObjectRef (self, args)
 
def SetObjOffsetPosition (self, args)
 
def SetObjOffsetRotation (self, args)
 
def SetObjOffsetScale (self, args)
 
def SetParent (self, args)
 
def SetPivotMode (args)
 
def SetPositionTaskWeight (self, args)
 
def SetPositionX (self, args)
 
def SetPositionY (self, args)
 
def SetPositionZ (self, args)
 
def SetPrimaryVisibility (self, args)
 
def SetReceiveCaustics (self, args)
 
def SetReceiveGlobalIllum (self, args)
 
def SetReceiveShadows (self, args)
 
def SetRenderable (self, args)
 
def SetRenderByLayer (self, args)
 
def SetRenderOccluded (self, args)
 
def SetRotationTaskWeight (self, args)
 
def SetSecondaryVisibility (self, args)
 
def SetSeeThrough (self, args)
 
def SetShadeVertexColors (self, args)
 
def SetShowFrozenWithMtl (self, args)
 
def SetTargetNodePair (self, args)
 
def SetTaskAxisState (self, args)
 
def SetTMController (self, args)
 
def SetTrajectoryON (self, args)
 
def SetTransformLock (self, args)
 
def SetUserPropBuffer (self, args)
 
def SetVertexColorMapChannel (self, args)
 
def SetVertexColorMode (self, args)
 
def SetVertexColorType (self, args)
 
def SetVertTicks (self, args)
 
def SetVisibility (self, args)
 
def SetVisibilityController (self, args)
 
def SetWireColor (self, args)
 
def SetWorldPosition (self, args)
 
def SetWorldRotation (self, args)
 
def SetWorldScale (self, args)
 
def SetWorldTM (self, args)
 
def SetXRefFile (self, args)
 
def SetXRefFlags (self, args)
 
def SetXRefParent (self, args)
 
def ShowBone (self, args)
 
def UnfreezeObjectAndLayer
 
def UngroupNodes (args)
 
def UnhideObjectAndLayer
 
def UpdateChangedXRefs
 
def WorldAlignPivot (self, args)
 
- Public Member Functions inherited from ReferenceTarget
def FindDependentNode (self)
 
def MaybeAutoDelete (self)
 
def NotifyTarget (self, args)
 
- Public Member Functions inherited from ReferenceMaker
def ClearFlagInHierarchy (self, args)
 
def DeleteMe (self)
 
def DeleteReference (self, args)
 
def FindRef (self, args)
 
def GetNumRefs (self)
 
def GetReference (self, args)
 
def NotifyChanged (self)
 
def NotifyDependents (self, args)
 
def ReplaceReference (self, args)
 
def RescaleWorldUnits (self, args)
 
- Public Member Functions inherited from Animatable
def AddNewKey (self, args)
 
def AssignController (self, args)
 
def CanAssignController (self, args)
 
def CanCopyAnim (self)
 
def CanCopyTrack (self, args)
 
def CanDeleteSubAnim (self, args)
 
def CanMakeUnique (self)
 
def ClearAFlag (self, args)
 
def ClearAFlagEx (self, args)
 
def ClearAllAppData (self)
 
def ClearFlagBit (self, args)
 
def ClearFlagInAllAnimatables (args)
 
def CopyKeysFromTime (self, args)
 
def DeleteAppData (self, args)
 
def DeleteKeyAtTime (self, args)
 
def DeleteKeyByIndex (self, args)
 
def DeleteKeys (self, args)
 
def DeleteSubAnim (self, args)
 
def DeleteTime (self, args)
 
def DoesSupportTimeOperations (self)
 
def EditTimeRange (self, args)
 
def FreeCaches (self)
 
def GetAnimByHandle (args)
 
def GetAnimHandle (self)
 
def GetAppData (self, args)
 
def GetClassID (self)
 
def GetClassName (self)
 
def GetCustomAttributeContainer (self)
 
def GetHasSubElements
 
def GetKeyIndex (self, args)
 
def GetKeyTime (self, args)
 
def GetNextKeyTime (self, args)
 
def GetNodeName (self)
 
def GetNumKeys (self)
 
def GetNumSubAnims (self)
 
def GetParameterBlock (self)
 
def GetSubAnim (self, args)
 
def GetSubAnimName (self, args)
 
def GetSuperClassID (self)
 
def GetTimeRange (self, args)
 
def InsertTime (self, args)
 
def IsAnimated (self)
 
def IsKeyAtTime (self, args)
 
def IsSubClassOf (self, args)
 
def MoveKeys (self, args)
 
def ReverseTime (self, args)
 
def ScaleKeyValues (self, args)
 
def ScaleTime (self, args)
 
def SetAFlag (self, args)
 
def SetAFlagEx (self, args)
 
def SetAppData (self, args)
 
def SetFlagBit (self, args)
 
def SubNumToRefNum (self, args)
 
def TestAFlag (self, args)
 
def TestAFlagEx (self, args)
 
def TestFlagBit (self, args)
 
- Public Member Functions inherited from InterfaceServer
def GetInterface (self, args)
 
- Public Member Functions inherited from Wrapper
def GetUnwrappedPtr (self)
 

Static Public Attributes

tuple AllEdges = _swig_property(GetAllEdges, SetAllEdges)
 
tuple ApplyAtmospherics = _swig_property(GetApplyAtmospherics, SetApplyAtmospherics)
 
tuple AttachNodesToGroup = staticmethod(AttachNodesToGroup)
 
tuple BackfaceCull = _swig_property(GetBackCull, SetBackCull)
 
tuple BaseObject = _swig_property(GetBaseObject, SetBaseObject)
 
tuple BoxMode = _swig_property(GetBoxMode, SetBoxMode)
 
tuple CastShadows = _swig_property(GetCastShadows, SetCastShadows)
 
tuple Children = _swig_property(lambda self: (self.GetChild(i) for i in xrange(self.GetNumChildren())))
 
tuple CloseGroup = staticmethod(CloseGroup)
 
tuple DeleteNodes = staticmethod(DeleteNodes)
 
tuple DetachNodesFromGroup = staticmethod(DetachNodesFromGroup)
 
tuple ExplodeNodes = staticmethod(ExplodeNodes)
 
tuple FaceCount = _swig_property(GetFaceCount)
 
tuple FindNodeFromBaseObject = staticmethod(FindNodeFromBaseObject)
 
tuple FlashNodes = staticmethod(FlashNodes)
 
tuple Freeze = _swig_property(IsFrozen, SetFrozen)
 
tuple GBufferID = _swig_property(GetGBufID, SetGBufID)
 
tuple GetAffectChildren = staticmethod(GetAffectChildren)
 
tuple GetINodeByHandle = staticmethod(GetINodeByHandle)
 
tuple GetINodeByName = staticmethod(GetINodeByName)
 
tuple GetINodeFromRenderID = staticmethod(GetINodeFromRenderID)
 
tuple GetPivotMode = staticmethod(GetPivotMode)
 
tuple GroupNodes = staticmethod(GroupNodes)
 
tuple Hide = _swig_property(IsNodeHidden, SetHidden)
 
tuple IgnoreExtents = _swig_property(GetIgnoreExtents, SetIgnoreExtents)
 
tuple InheritVisibility = _swig_property(GetInheritVisibility, SetInheritVisibility)
 
tuple IsRoot = _swig_property(GetIsRoot)
 
tuple LayerName = _swig_property(GetLayerName)
 
tuple LocalPosition = _swig_property(GetLocalPosition, SetLocalPosition)
 
tuple LocalRotation = _swig_property(GetLocalRotation, SetLocalRotation)
 
tuple LocalScaling = _swig_property(GetLocalScale, SetLocalScale)
 
tuple LocalTransform = _swig_property(GetLocalTM, SetLocalTM)
 
tuple Material = _swig_property(GetMaterial, SetMaterial)
 
tuple Modifiers = _swig_property(lambda self: (self.GetModifier(i) for i in xrange(self.GetNumModifiers())))
 
tuple MotionBlurEnabled = _swig_property(GetMotionBlurOnOff, SetMotionBlurOnOff)
 
tuple MotionBlurMultiplier = _swig_property(GetImageBlurMultiplier, SetImageBlurMultiplier)
 
tuple MotionBlurType = _swig_property(GetMotionBlurType, SetMotionBlurType)
 
tuple Name = _swig_property(GetName, SetName)
 
tuple NeverDegrade = _swig_property(GetNeverDegrade, SetNeverDegrade)
 
tuple NodeColorPicker = staticmethod(NodeColorPicker)
 
tuple NumChildren = _swig_property(GetNumChildren)
 
tuple NumModifiers = _swig_property(GetNumModifiers)
 
tuple Object = _swig_property(GetObject, SetObject)
 
tuple OpenGroup = staticmethod(OpenGroup)
 
tuple Parent = _swig_property(GetParent, SetParent)
 
tuple Position = _swig_property(GetWorldPosition, SetWorldPosition)
 
tuple PrimaryVisibility = _swig_property(GetPrimaryVisibility, SetPrimaryVisibility)
 
tuple ReceiveShadows = _swig_property(GetReceiveShadows, SetReceiveShadows)
 
tuple Renderable = _swig_property(GetRenderable, SetRenderable)
 
tuple RenderOccluded = _swig_property(GetRenderOccluded, SetRenderOccluded)
 
tuple Rotation = _swig_property(GetWorldRotation, SetWorldRotation)
 
tuple Scaling = _swig_property(GetWorldScale, SetWorldScale)
 
tuple SecondaryVisibility = _swig_property(GetSecondaryVisibility, SetSecondaryVisibility)
 
tuple SeeThrough = _swig_property(GetSeeThrough, SetSeeThrough)
 
tuple SetAffectChildren = staticmethod(SetAffectChildren)
 
tuple SetNodeAttribute = staticmethod(SetNodeAttribute)
 
tuple SetPivotMode = staticmethod(SetPivotMode)
 
tuple ShadeVertexColors = _swig_property(GetShadeVertexColors, SetShadeVertexColors)
 
tuple ShowFrozenWithMtl = _swig_property(GetShowFrozenWithMtl, SetShowFrozenWithMtl)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
tuple Trajectory = _swig_property(GetTrajectoryON, SetTrajectoryON)
 
tuple Transform = _swig_property(GetWorldTM, SetWorldTM)
 
tuple UngroupNodes = staticmethod(UngroupNodes)
 
tuple VertexColorMapChannel = _swig_property(GetVertexColorMapChannel, SetVertexColorMapChannel)
 
tuple VertexColorMode = _swig_property(GetVertexColorMode, SetVertexColorMode)
 
tuple VertexColorType = _swig_property(GetVertexColorType, SetVertexColorType)
 
tuple VertexCount = _swig_property(GetVertexCount)
 
tuple VertexTicks = _swig_property(GetVertTicks, SetVertTicks)
 
tuple Visibility = _swig_property(GetVisibility, SetVisibility)
 
tuple WireColor = _swig_property(GetWireColor, SetWireColor)
 
tuple X = _swig_property(GetPositionX, SetPositionX)
 
tuple Y = _swig_property(GetPositionY, SetPositionY)
 
tuple Z = _swig_property(GetPositionZ, SetPositionZ)
 
- Static Public Attributes inherited from ReferenceTarget
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from ReferenceMaker
tuple NumRefs = _swig_property(GetNumRefs)
 
tuple Refs = _swig_property(lambda self: (self.GetReference(i) for i in xrange(self.GetNumRefs())))
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Animatable
tuple AnimHandle = _swig_property(GetAnimHandle)
 
tuple ClassID = _swig_property(GetClassID)
 
tuple ClearFlagInAllAnimatables = staticmethod(ClearFlagInAllAnimatables)
 
tuple GetAnimByHandle = staticmethod(GetAnimByHandle)
 
tuple KeyTimes = _swig_property(lambda self: (self.GetKeyTime(i) for i in xrange(self.GetNumKeys())))
 
tuple NodeName = _swig_property(GetNodeName)
 
tuple NumSubAnims = _swig_property(GetNumSubAnims)
 
tuple ParameterBlock = _swig_property(GetParameterBlock)
 
tuple SubAnimNames = _swig_property(lambda self: (self.GetSubAnimName(i) for i in xrange(self.GetNumSubAnims())))
 
tuple SubAnims = _swig_property(lambda self: (self.GetSubAnim(i) for i in xrange(self.GetNumSubAnims())))
 
tuple SuperClassID = _swig_property(GetSuperClassID)
 
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from InterfaceServer
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Wrapper
tuple thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 

Member Function Documentation

def AddModifier (   self,
  args 
)
AddModifier(INode self, Modifier m) -> Autodesk::Max::ResCode::Type
def AddNewXRefFile (   self,
  args 
)
AddNewXRefFile(INode self, Asset file, bool loadNow=True, bool hideInManagerUI=False) -> bool
AddNewXRefFile(INode self, Asset file, bool loadNow=True) -> bool
AddNewXRefFile(INode self, Asset file) -> bool
def AlignPivot (   self,
  args 
)
AlignPivot(INode self, TimeValue t, bool moveObject)
def AlignToParent (   self,
  args 
)
AlignToParent(INode self, TimeValue t)
def AlignToWorld (   self,
  args 
)
AlignToWorld(INode self, TimeValue t)
def AttachChild (   self,
  args 
)
AttachChild(INode self, INode node, int keepTM=1)
AttachChild(INode self, INode node)
def AttachNodesToGroup (   args)
AttachNodesToGroup(INodeTab nodes, INode pTargetNode) -> bool
def BindToTarget (   self,
  args 
)
BindToTarget(INode self, INode targNode) -> bool
def BindXRefFile (   self,
  args 
)
BindXRefFile(INode self, int i) -> bool
def BoneAsLine (   self,
  args 
)
BoneAsLine(INode self, bool onOff)
def CenterPivot (   self,
  args 
)
CenterPivot(INode self, TimeValue t, bool moveObject)
def CloseGroup (   args)
CloseGroup(INodeTab nodes, bool selGroup=True)
CloseGroup(INodeTab nodes)
CloseGroup(bool selGroup=True)
CloseGroup()
def Collapse (   self,
  noWarning = False 
)
Collapse(INode self, bool noWarning=False)
Collapse(INode self)
def CollapseTo (   self,
  args 
)
CollapseTo(INode self, int modIndex, bool noWarning=False) -> bool
CollapseTo(INode self, int modIndex) -> bool
def Convert (   self,
  args 
)
Convert(INode self, Class_ID cid) -> bool
def CopyProperties (   self,
  args 
)
CopyProperties(INode self, INode other)
def CreateCopy (   self)
CreateCopy(INode self) -> INode
def CreateInstance (   self)
CreateInstance(INode self) -> INode
def CreateReference (   self)
CreateReference(INode self) -> INode
def CreateTreeCopy (   self)
CreateTreeCopy(INode self) -> INode
def CreateTreeInstance (   self)
CreateTreeInstance(INode self) -> INode
def CreateTreeReference (   self)
CreateTreeReference(INode self) -> INode
def Delete (   self,
  args 
)
Delete(INode self, TimeValue t=Autodesk::Max::Now(), int keepChildPosition=False)
Delete(INode self, TimeValue t=Autodesk::Max::Now())
Delete(INode self)
def DeleteAllXRefs (   self)
DeleteAllXRefs(INode self)
def DeleteModifier (   self,
  args 
)
DeleteModifier(INode self, int n) -> Autodesk::Max::ResCode::Type
def DeleteNodes (   args)
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True, bool overrideSlaveTM=False) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True) -> unsigned int
DeleteNodes(INodeTab aNodes) -> unsigned int
def DeleteXRefFile (   self,
  args 
)
DeleteXRefFile(INode self, int i) -> bool
def Deselect (   self)
Deselect(INode self)
def Detach (   self,
  args 
)
Detach(INode self, TimeValue t=Autodesk::Max::Now(), int keepTM=1)
Detach(INode self, TimeValue t=Autodesk::Max::Now())
Detach(INode self)
def DetachNodesFromGroup (   args)
DetachNodesFromGroup(INodeTab nodes) -> bool
def DisposeTemporary (   self)
DisposeTemporary(INode self)
def EvalWorldState (   self,
  args 
)
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now(), bool evalHidden=True) -> ObjectState
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now()) -> ObjectState
EvalWorldState(INode self) -> ObjectState
def ExplodeNodes (   args)
ExplodeNodes(INodeTab nodes)
ExplodeNodes()
def FindNodeFromBaseObject (   args)
FindNodeFromBaseObject(ReferenceTarget obj) -> INode
def FlagForeground (   self,
  args 
)
FlagForeground(INode self, TimeValue t, bool notify=True)
FlagForeground(INode self, TimeValue t)
def FlagXrefChanged (   self,
  args 
)
FlagXrefChanged(INode self, int i)
def FlashNodes (   args)
FlashNodes(INodeTab nodes)
def GetActualINode (   self)
GetActualINode(INode self) -> INode
def GetAffectChildren ( )
GetAffectChildren() -> bool
def GetAllEdges (   self)
GetAllEdges(INode self) -> bool
def GetApplyAtmospherics (   self)
GetApplyAtmospherics(INode self) -> bool
def GetAssemblyBBoxDisplay (   self)
GetAssemblyBBoxDisplay(INode self) -> bool
def GetBackCull (   self)
GetBackCull(INode self) -> bool
def GetBaseObject (   self)
GetBaseObject(INode self) -> Object
def GetBoneAutoAlign (   self)
GetBoneAutoAlign(INode self) -> bool
def GetBoneAxis (   self)
GetBoneAxis(INode self) -> int
def GetBoneAxisFlip (   self)
GetBoneAxisFlip(INode self) -> bool
def GetBoneFreezeLen (   self)
GetBoneFreezeLen(INode self) -> bool
def GetBoneNodeOnOff (   self)
GetBoneNodeOnOff(INode self) -> bool
def GetBoneNodeOnOff_T (   self,
  args 
)
GetBoneNodeOnOff_T(INode self, TimeValue t) -> bool
def GetBoneScaleType (   self)
GetBoneScaleType(INode self) -> int
def GetBoxMode (   self)
GetBoxMode(INode self) -> bool
def GetCastShadows (   self)
GetCastShadows(INode self) -> bool
def GetChild (   self,
  args 
)
GetChild(INode self, int i) -> INode
def GetDerivedObject (   self)
GetDerivedObject(INode self) -> IDerivedObject
def GetDisplayByLayer (   self)
GetDisplayByLayer(INode self) -> bool
def GetFaceCount (   self,
  args 
)
GetFaceCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetFaceCount(INode self) -> int
def GetGBufID (   self)
GetGBufID(INode self) -> ULONG
def GetGenerateCaustics (   self)
GetGenerateCaustics(INode self) -> bool
def GetGenerateGlobalIllum (   self)
GetGenerateGlobalIllum(INode self) -> bool
def GetHandle (   self)
GetHandle(INode self) -> ULONG
def GetIgnoreExtents (   self)
GetIgnoreExtents(INode self) -> bool
def GetImageBlurMultiplier (   self,
  args 
)
GetImageBlurMultiplier(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetImageBlurMultiplier(INode self) -> float
def GetInheritVisibility (   self)
GetInheritVisibility(INode self) -> bool
def GetINodeByHandle (   args)
GetINodeByHandle(ULONG handle) -> INode
def GetINodeByName (   args)
GetINodeByName(wchar_t const * name) -> INode
def GetINodeFromRenderID (   args)
GetINodeFromRenderID(UWORD id) -> INode
def GetIsRoot (   self)
GetIsRoot(INode self) -> bool
def GetLayer (   self)
GetLayer(INode self) -> Layer
def GetLayerName (   self)
GetLayerName(INode self) -> wchar_t const *
def GetLocalPosition (   self,
  args 
)
GetLocalPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalPosition(INode self) -> Point3
def GetLocalRotation (   self,
  args 
)
GetLocalRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetLocalRotation(INode self) -> Quat
def GetLocalScale (   self,
  args 
)
GetLocalScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalScale(INode self) -> Point3
def GetLocalTM (   self,
  args 
)
GetLocalTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetLocalTM(INode self) -> Matrix3
def GetLookatNode (   self)
GetLookatNode(INode self) -> INode
def GetMaterial (   self)
GetMaterial(INode self) -> Mtl
def GetModifier (   self,
  args 
)
GetModifier(INode self, int n) -> Modifier
def GetMotionBlurOnOff (   self)
GetMotionBlurOnOff(INode self) -> bool
def GetMotionBlurType (   self)
GetMotionBlurType(INode self) -> int
def GetMotionByLayer (   self)
GetMotionByLayer(INode self) -> bool
def GetName (   self)
GetName(INode self) -> wchar_t const *
def GetNeverDegrade (   self)
GetNeverDegrade(INode self) -> bool
def GetNumChildren (   self)
GetNumChildren(INode self) -> int
def GetNumModifiers (   self)
GetNumModifiers(INode self) -> int
def GetObject (   self)
GetObject(INode self) -> Object
def GetObjectRef (   self)
GetObjectRef(INode self) -> Object
def GetObjectTM (   self,
  args 
)
GetObjectTM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjectTM(INode self) -> Matrix3
def GetObjOffsetPosition (   self)
GetObjOffsetPosition(INode self) -> Point3
def GetObjOffsetRotation (   self)
GetObjOffsetRotation(INode self) -> Quat
def GetObjOffsetScale (   self)
GetObjOffsetScale(INode self) -> ScaleValue
def GetObjOrWSMRef (   self)
GetObjOrWSMRef(INode self) -> Object
def GetObjTMAfterWSM (   self,
  args 
)
GetObjTMAfterWSM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjTMAfterWSM(INode self) -> Matrix3
def GetObjTMBeforeWSM (   self,
  args 
)
GetObjTMBeforeWSM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjTMBeforeWSM(INode self) -> Matrix3
def GetParent (   self)
GetParent(INode self) -> INode
def GetParentTM (   self,
  args 
)
GetParentTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetParentTM(INode self) -> Matrix3
def GetPivotMode ( )
GetPivotMode() -> int
def GetPositionTaskWeight (   self)
GetPositionTaskWeight(INode self) -> float
def GetPositionX (   self,
  args 
)
GetPositionX(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionX(INode self) -> float
def GetPositionY (   self,
  args 
)
GetPositionY(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionY(INode self) -> float
def GetPositionZ (   self,
  args 
)
GetPositionZ(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionZ(INode self) -> float
def GetPrimaryVisibility (   self)
GetPrimaryVisibility(INode self) -> bool
def GetReceiveCaustics (   self)
GetReceiveCaustics(INode self) -> bool
def GetReceiveGlobalIllum (   self)
GetReceiveGlobalIllum(INode self) -> bool
def GetReceiveShadows (   self)
GetReceiveShadows(INode self) -> bool
def GetRenderable (   self)
GetRenderable(INode self) -> bool
def GetRenderByLayer (   self)
GetRenderByLayer(INode self) -> bool
def GetRenderOccluded (   self)
GetRenderOccluded(INode self) -> bool
def GetRotationTaskWeight (   self)
GetRotationTaskWeight(INode self) -> float
def GetSecondaryVisibility (   self)
GetSecondaryVisibility(INode self) -> bool
def GetSeeThrough (   self)
GetSeeThrough(INode self) -> bool
def GetSeeThroughObject (   self)
GetSeeThroughObject(INode self) -> bool
def GetSelected (   self)
GetSelected(INode self) -> bool
def GetShadeVertexColors (   self)
GetShadeVertexColors(INode self) -> bool
def GetShowFrozenWithMtl (   self)
GetShowFrozenWithMtl(INode self) -> bool
def GetStretchTM (   self,
  args 
)
GetStretchTM(INode self, TimeValue t) -> Matrix3
def GetTarget (   self)
GetTarget(INode self) -> INode
def GetTargetNodePair (   self)
GetTargetNodePair(INode self) -> bool
def GetTargetTM (   self,
  args 
)
GetTargetTM(INode self, TimeValue t, Matrix3 m) -> bool
def GetTaskAxisState (   self,
  args 
)
GetTaskAxisState(INode self, int which, int axis) -> bool
def GetTaskAxisStateBits (   self)
GetTaskAxisStateBits(INode self) -> DWORD
def GetTMController (   self)
GetTMController(INode self) -> Control
def GetTrajectoryON (   self)
GetTrajectoryON(INode self) -> bool
def GetTransformLock (   self,
  args 
)
GetTransformLock(INode self, int type, int axis) -> bool
def GetUserPropBuffer (   self,
  args 
)
GetUserPropBuffer(INode self, WStr buf)
def GetVertexColorMapChannel (   self)
GetVertexColorMapChannel(INode self) -> int
def GetVertexColorMode (   self)
GetVertexColorMode(INode self) -> bool
def GetVertexColorType (   self)
GetVertexColorType(INode self) -> int
def GetVertexCount (   self,
  args 
)
GetVertexCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetVertexCount(INode self) -> int
def GetVertTicks (   self)
GetVertTicks(INode self) -> bool
def GetVisibility (   self,
  args 
)
GetVisibility(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetVisibility(INode self) -> float
def GetVisibilityController (   self)
GetVisibilityController(INode self) -> Control
def GetWireColor (   self)
GetWireColor(INode self) -> Color
def GetWorldPosition (   self,
  args 
)
GetWorldPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldPosition(INode self) -> Point3
def GetWorldRotation (   self,
  args 
)
GetWorldRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetWorldRotation(INode self) -> Quat
def GetWorldScale (   self,
  args 
)
GetWorldScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldScale(INode self) -> Point3
def GetWorldTM (   self,
  args 
)
GetWorldTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetWorldTM(INode self) -> Matrix3
def GetXRefFile (   self,
  args 
)
GetXRefFile(INode self, int i) -> Asset
def GetXRefFileCount (   self)
GetXRefFileCount(INode self) -> int
def GetXRefFlags (   self,
  args 
)
GetXRefFlags(INode self, int i) -> DWORD
def GetXRefParent (   self,
  args 
)
GetXRefParent(INode self, int i) -> INode
def GetXRefTree (   self,
  args 
)
GetXRefTree(INode self, int i) -> INode
def GroupNodes (   args)
GroupNodes(INodeTab nodes, WStr name, bool selGroup) -> INode
GroupNodes(INodeTab nodes, WStr name) -> INode
GroupNodes(INodeTab nodes) -> INode
def InsertModifier (   self,
  args 
)
InsertModifier(INode self, Modifier m, int n) -> Autodesk::Max::ResCode::Type
def IntersectRay (   self,
  args 
)
IntersectRay(INode self, Ray ray, TimeValue t=Autodesk::Max::Now()) -> Ray
IntersectRay(INode self, Ray ray) -> Ray
def InvalidateObjectCache (   self)
InvalidateObjectCache(INode self)
def InvalidateRect (   self,
  args 
)
InvalidateRect(INode self, TimeValue t=Autodesk::Max::Now(), bool oldRect=False)
InvalidateRect(INode self, TimeValue t=Autodesk::Max::Now())
InvalidateRect(INode self)
def InvalidateTM (   self)
InvalidateTM(INode self)
def InvalidateTreeTM (   self)
InvalidateTreeTM(INode self)
def InvalidateWS (   self)
InvalidateWS(INode self)
def IsActiveGrid (   self)
IsActiveGrid(INode self) -> bool
def IsAssemblyHead (   self)
IsAssemblyHead(INode self) -> bool
def IsAssemblyHeadMemberOf (   self,
  args 
)
IsAssemblyHeadMemberOf(INode self, INode asmHeadNode) -> bool
def IsAssemblyHeadOpen (   self)
IsAssemblyHeadOpen(INode self) -> bool
def IsAssemblyMember (   self)
IsAssemblyMember(INode self) -> bool
def IsAssemblyMemberOpen (   self)
IsAssemblyMemberOpen(INode self) -> bool
def IsBoneOnly (   self)
IsBoneOnly(INode self) -> bool
def IsBoneShowing (   self)
IsBoneShowing(INode self) -> bool
def IsDependent (   self)
IsDependent(INode self) -> bool
def IsFrozen (   self)
IsFrozen(INode self) -> bool
def IsGroupHead (   self)
IsGroupHead(INode self) -> bool
def IsGroupMember (   self)
IsGroupMember(INode self) -> bool
def IsHidden (   self,
  hflags = 0,
  forRenderer = False 
)
IsHidden(INode self, DWORD hflags=0, bool forRenderer=False) -> bool
IsHidden(INode self, DWORD hflags=0) -> bool
IsHidden(INode self) -> bool
def IsNodeHidden (   self,
  forRenderer = False 
)
IsNodeHidden(INode self, bool forRenderer=False) -> bool
IsNodeHidden(INode self) -> bool
def IsObjectFrozen (   self)
IsObjectFrozen(INode self) -> bool
def IsObjectHidden (   self)
IsObjectHidden(INode self) -> bool
def IsOpenGroupHead (   self)
IsOpenGroupHead(INode self) -> bool
def IsOpenGroupMember (   self)
IsOpenGroupMember(INode self) -> bool
def IsSceneXRef (   self)
IsSceneXRef(INode self) -> bool
def IsTarget (   self)
IsTarget(INode self) -> bool
def MayResetTransform (   self)
MayResetTransform(INode self) -> bool
def Move (   self,
  args 
)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Move(INode self, Point3 val)
def NodeColorPicker (   args)
NodeColorPicker(HWND hWnd, DWORD & col) -> bool
def OpenGroup (   args)
OpenGroup(INodeTab nodes, bool clearSel=True)
OpenGroup(INodeTab nodes)
OpenGroup(bool clearSel=True)
OpenGroup()
def RealignBoneToChild (   self,
  args 
)
RealignBoneToChild(INode self, TimeValue t)
def ReloadXRef (   self,
  args 
)
ReloadXRef(INode self, int i) -> bool
def ResetBoneStretch (   self,
  args 
)
ResetBoneStretch(INode self, TimeValue t)
def ResetPivot (   self,
  args 
)
ResetPivot(INode self, TimeValue t)
def ResetTransform (   self,
  args 
)
ResetTransform(INode self, TimeValue t, bool scaleOnly)
def Rotate (   self,
  args 
)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, Quat val)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, AngAxis val)
def Scale (   self,
  args 
)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Scale(INode self, Point3 val)
def Select (   self,
  replaceSelection = False 
)
Select(INode self, bool replaceSelection=False)
Select(INode self)
def SetAffectChildren (   args)
SetAffectChildren(bool bAffectChildren)
def SetAllEdges (   self,
  args 
)
SetAllEdges(INode self, bool onOff)
def SetApplyAtmospherics (   self,
  args 
)
SetApplyAtmospherics(INode self, bool onOff)
def SetAssemblyBBoxDisplay (   self,
  args 
)
SetAssemblyBBoxDisplay(INode self, bool b)
def SetAssemblyHead (   self,
  args 
)
SetAssemblyHead(INode self, bool b)
def SetAssemblyHeadOpen (   self,
  args 
)
SetAssemblyHeadOpen(INode self, bool b)
def SetAssemblyMember (   self,
  args 
)
SetAssemblyMember(INode self, bool b)
def SetAssemblyMemberOpen (   self,
  args 
)
SetAssemblyMemberOpen(INode self, bool b)
def SetBackCull (   self,
  args 
)
SetBackCull(INode self, bool onOff)
def SetBaseObject (   self,
  args 
)
SetBaseObject(INode self, Object obj)
def SetBoneAutoAlign (   self,
  args 
)
SetBoneAutoAlign(INode self, bool onOff)
def SetBoneAxis (   self,
  args 
)
SetBoneAxis(INode self, int which)
def SetBoneAxisFlip (   self,
  args 
)
SetBoneAxisFlip(INode self, bool onOff)
def SetBoneFreezeLen (   self,
  args 
)
SetBoneFreezeLen(INode self, bool onOff)
def SetBoneNodeOnOff (   self,
  args 
)
SetBoneNodeOnOff(INode self, bool onOff, TimeValue t)
def SetBoneScaleType (   self,
  args 
)
SetBoneScaleType(INode self, int which)
def SetBoxMode (   self,
  args 
)
SetBoxMode(INode self, bool onOff)
def SetCastShadows (   self,
  args 
)
SetCastShadows(INode self, bool onOff)
def SetDisplayByLayer (   self,
  args 
)
SetDisplayByLayer(INode self, bool onOff)
def SetFrozen (   self,
  args 
)
SetFrozen(INode self, bool onOff)
def SetGBufID (   self,
  args 
)
SetGBufID(INode self, ULONG id)
def SetGenerateCaustics (   self,
  args 
)
SetGenerateCaustics(INode self, bool onOff)
def SetGenerateGlobalIllum (   self,
  args 
)
SetGenerateGlobalIllum(INode self, bool onOff)
def SetGroupHead (   self,
  args 
)
SetGroupHead(INode self, bool b)
def SetGroupHeadOpen (   self,
  args 
)
SetGroupHeadOpen(INode self, bool b)
def SetGroupMember (   self,
  args 
)
SetGroupMember(INode self, bool b)
def SetGroupMemberOpen (   self,
  args 
)
SetGroupMemberOpen(INode self, bool b)
def SetHidden (   self,
  args 
)
SetHidden(INode self, bool onOff)
def SetIgnoreExtents (   self,
  args 
)
SetIgnoreExtents(INode self, bool onOff)
def SetImageBlurMultiplier (   self,
  args 
)
SetImageBlurMultiplier(INode self, float m, TimeValue t=Autodesk::Max::Now())
SetImageBlurMultiplier(INode self, float m)
def SetInheritVisibility (   self,
  args 
)
SetInheritVisibility(INode self, bool onOff)
def SetIsTarget (   self,
  args 
)
SetIsTarget(INode self, bool b)
def SetLocalPosition (   self,
  args 
)
SetLocalPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalPosition(INode self, Point3 val)
def SetLocalRotation (   self,
  args 
)
SetLocalRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetLocalRotation(INode self, Quat val)
def SetLocalScale (   self,
  args 
)
SetLocalScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalScale(INode self, Point3 val)
def SetLocalTM (   self,
  args 
)
SetLocalTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetLocalTM(INode self, Matrix3 val)
def SetMaterial (   self,
  args 
)
SetMaterial(INode self, Mtl matl)
def SetMotionBlurOnOff (   self,
  args 
)
SetMotionBlurOnOff(INode self, bool onOff)
def SetMotionBlurType (   self,
  args 
)
SetMotionBlurType(INode self, int kind)
def SetMotionByLayer (   self,
  args 
)
SetMotionByLayer(INode self, bool onOff)
def SetName (   self,
  args 
)
SetName(INode self, wchar_t const * s)
def SetNeverDegrade (   self,
  args 
)
SetNeverDegrade(INode self, bool onOff)
def SetNodeAttribute (   args)
SetNodeAttribute(INodeTab nodes, int whatAttrib, int onOff)
SetNodeAttribute(INode node, int whatAttrib, int onOff)
def SetNodeTMRelConstPlane (   self,
  args 
)
SetNodeTMRelConstPlane(INode self, Matrix3 mat)
def SetObject (   self,
  args 
)
SetObject(INode self, Object obj)
def SetObjectRef (   self,
  args 
)
SetObjectRef(INode self, Object o)
def SetObjOffsetPosition (   self,
  args 
)
SetObjOffsetPosition(INode self, Point3 p)
def SetObjOffsetRotation (   self,
  args 
)
SetObjOffsetRotation(INode self, Quat q)
def SetObjOffsetScale (   self,
  args 
)
SetObjOffsetScale(INode self, ScaleValue sv)
def SetParent (   self,
  args 
)
SetParent(INode self, INode node, TimeValue t=Autodesk::Max::Now())
SetParent(INode self, INode node)
def SetPivotMode (   args)
SetPivotMode(int pivMode)
def SetPositionTaskWeight (   self,
  args 
)
SetPositionTaskWeight(INode self, float w)
def SetPositionX (   self,
  args 
)
SetPositionX(INode self, float x, TimeValue t=Autodesk::Max::Now())
SetPositionX(INode self, float x)
def SetPositionY (   self,
  args 
)
SetPositionY(INode self, float y, TimeValue t=Autodesk::Max::Now())
SetPositionY(INode self, float y)
def SetPositionZ (   self,
  args 
)
SetPositionZ(INode self, float z, TimeValue t=Autodesk::Max::Now())
SetPositionZ(INode self, float z)
def SetPrimaryVisibility (   self,
  args 
)
SetPrimaryVisibility(INode self, bool onOff)
def SetReceiveCaustics (   self,
  args 
)
SetReceiveCaustics(INode self, bool onOff)
def SetReceiveGlobalIllum (   self,
  args 
)
SetReceiveGlobalIllum(INode self, bool onOff)
def SetReceiveShadows (   self,
  args 
)
SetReceiveShadows(INode self, bool onOff)
def SetRenderable (   self,
  args 
)
SetRenderable(INode self, bool onOff)
def SetRenderByLayer (   self,
  args 
)
SetRenderByLayer(INode self, bool onOff)
def SetRenderOccluded (   self,
  args 
)
SetRenderOccluded(INode self, bool onOff)
def SetRotationTaskWeight (   self,
  args 
)
SetRotationTaskWeight(INode self, float w)
def SetSecondaryVisibility (   self,
  args 
)
SetSecondaryVisibility(INode self, bool onOff)
def SetSeeThrough (   self,
  args 
)
SetSeeThrough(INode self, bool onOff)
def SetShadeVertexColors (   self,
  args 
)
SetShadeVertexColors(INode self, bool onOff)
def SetShowFrozenWithMtl (   self,
  args 
)
SetShowFrozenWithMtl(INode self, bool onOff)
def SetTargetNodePair (   self,
  args 
)
SetTargetNodePair(INode self, bool onOff)
def SetTaskAxisState (   self,
  args 
)
SetTaskAxisState(INode self, int which, int axis, bool onOff)
def SetTMController (   self,
  args 
)
SetTMController(INode self, Control m3cont) -> bool
def SetTrajectoryON (   self,
  args 
)
SetTrajectoryON(INode self, bool onOff)
def SetTransformLock (   self,
  args 
)
SetTransformLock(INode self, int type, int axis, bool onOff)
def SetUserPropBuffer (   self,
  args 
)
SetUserPropBuffer(INode self, WStr buf)
def SetVertexColorMapChannel (   self,
  args 
)
SetVertexColorMapChannel(INode self, int vcmc)
def SetVertexColorMode (   self,
  args 
)
SetVertexColorMode(INode self, bool onOff)
def SetVertexColorType (   self,
  args 
)
SetVertexColorType(INode self, int nvct)
def SetVertTicks (   self,
  args 
)
SetVertTicks(INode self, bool onOff)
def SetVisibility (   self,
  args 
)
SetVisibility(INode self, float vis, TimeValue t=Autodesk::Max::Now())
SetVisibility(INode self, float vis)
def SetVisibilityController (   self,
  args 
)
SetVisibilityController(INode self, Control cont)
def SetWireColor (   self,
  args 
)
SetWireColor(INode self, Color newcolor)
def SetWorldPosition (   self,
  args 
)
SetWorldPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldPosition(INode self, Point3 val)
def SetWorldRotation (   self,
  args 
)
SetWorldRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetWorldRotation(INode self, Quat val)
def SetWorldScale (   self,
  args 
)
SetWorldScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldScale(INode self, Point3 val)
def SetWorldTM (   self,
  args 
)
SetWorldTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetWorldTM(INode self, Matrix3 val)
def SetXRefFile (   self,
  args 
)
SetXRefFile(INode self, int i, Asset file, bool reload)
def SetXRefFlags (   self,
  args 
)
SetXRefFlags(INode self, int i, DWORD flag, bool onOff)
def SetXRefParent (   self,
  args 
)
SetXRefParent(INode self, int i, INode par, bool autoOffset=True)
SetXRefParent(INode self, int i, INode par)
def ShowBone (   self,
  args 
)
ShowBone(INode self, bool boneVis)
def UnfreezeObjectAndLayer (   self,
  dolayer = True 
)
UnfreezeObjectAndLayer(INode self, bool dolayer=True)
UnfreezeObjectAndLayer(INode self)
def UngroupNodes (   args)
UngroupNodes(INodeTab nodes)
UngroupNodes()
def UnhideObjectAndLayer (   self,
  dolayer = True 
)
UnhideObjectAndLayer(INode self, bool dolayer=True)
UnhideObjectAndLayer(INode self)
def UpdateChangedXRefs (   self,
  redraw = True 
)
UpdateChangedXRefs(INode self, bool redraw=True) -> bool
UpdateChangedXRefs(INode self) -> bool
def WorldAlignPivot (   self,
  args 
)
WorldAlignPivot(INode self, TimeValue t, bool moveObject)