Adjust retargeting parameters

The HumanIK Controls give you finer control over the retargeting result between the FightSource and Character1 characters. These controls contain the IK Blend T, IK Blend R, and IK Pull sliders.

Use the following guidelines when manipulating the sliders:

To adjust retargeted animation using the HumanIK sliders

  1. Ensure Character1 is selected as the current character.
  2. Set the Time Slider to frame 160 and rotate the scene until you can see the right forearm of Character1.

    Notice that Character1's right forearm is penetrating its body.

    This problem can occur when discrepancies in size exist between your source and target characters. You can fix this undesirable retargeting result by adjusting the IK Blend T value.

  3. Select the Right Wrist cell in the Controls tab character representation and adjust the IK Blend T slider to a value of 0.72.

    The cell updates to give you visual feedback on the IK Blend T setting.

  4. This adjustment makes Character1's right wrist reach toward the position of FightSource's right wrist, and away from its own body.