You can disable a light so that it does not affect your scene. Toggle
to enable or disable a light, or select the light and
toggle its
Enable attribute in the
Property Editor.
Disabled lights appear with a diagonal line pattern in the Light Editor.
Disable a light group to simultaneously disable all of its member lights. See Create and group lights in the Light Editor.
If you have partitioned your scene into layers using the render setup system, you can
disable lights for individual layers by creating an
override on the
Enable attribute. See
Render setup in Maya or
Create light overrides in your render layer.
Opening the Light Editor creates a connection between the editor and the Visibility attribute on the light shape nodes in your scene. This connection enables you to control the visibility of lights using the Light Editor's Enable and Isolate attributes; however, the Visibility toggle in the Attribute Editor also becomes unavailable. To enable or disable your lights, use the Light Editor instead.