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C++ API Reference
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This is the complete list of members for MPx3dModelView, including all inherited members.
| backgroundColor(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| backgroundColorBottom(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| backgroundColorTop(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| beginGL() | MPx3dModelView | |
| beginXorDrawing(bool drawOrthographic=true, bool disableDepthTesting=true, float lineWidth=1.0f, M3dView::LineStipplePattern stipplePattern=M3dView::kStippleNone, const MColor &lineColor=MColor(1, 1, 1)) | MPx3dModelView | |
| className() | MPx3dModelView | static |
| colorAtIndex(unsigned int index, M3dView::ColorTable table=M3dView::kActiveColors, MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| destroyOnPanelDestruction() const | MPx3dModelView | |
| displayAxisAtOriginOn(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| displayAxisOn(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| displayCameraAnnotationOn(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| displayHUD(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| displayStyle(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| doUpdateOnMove(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| drawAdornments(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| drawAdornmentsNow() | MPx3dModelView | |
| drawHUDNow() | MPx3dModelView | |
| drawText(const MString &text, const MPoint position, M3dView::TextPosition textPosition=M3dView::kLeft) | MPx3dModelView | |
| endGL() | MPx3dModelView | |
| endXorDrawing() | MPx3dModelView | |
| filteredObjectList(MSelectionList &list) const | MPx3dModelView | |
| fogColor(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| fogDensity(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| fogEnd(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| FogMode enum name | MPx3dModelView | |
| fogMode(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| FogSource enum name | MPx3dModelView | |
| fogSource(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| fogStart(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| getAsM3dView(M3dView &view) | MPx3dModelView | |
| getCamera(MDagPath &camera) | MPx3dModelView | |
| getCameraHUDName() | MPx3dModelView | virtual |
| getCameraSet(MObject &cameraSet) | MPx3dModelView | |
| getColorIndexAndTable(unsigned int glindex, unsigned int &index, M3dView::ColorTable &table) const | MPx3dModelView | |
| getCurrentCameraSetCamera(MString &cameraName) | MPx3dModelView | |
| getModelView(const MString &name, MStatus *ReturnStatus=NULL) | MPx3dModelView | static |
| getObjectsToView(MSelectionList &list) const | MPx3dModelView | |
| hasStereoBufferSupport() const | MPx3dModelView | |
| isBackfaceCulling(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isBackgroundFogEnabled(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isBackgroundGradient(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| isFogEnabled(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isShadeActiveOnly(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isTextureDisplayEnabled(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isTwoSidedLighting(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isVisible(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isWireframeOnShaded(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| isXrayEnabled(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| kFogCoordinate enum value | MPx3dModelView | |
| kFogExponential enum value | MPx3dModelView | |
| kFogExponentialSquared enum value | MPx3dModelView | |
| kFogFragment enum value | MPx3dModelView | |
| kFogLinear enum value | MPx3dModelView | |
| kLightActive enum value | MPx3dModelView | |
| kLightAll enum value | MPx3dModelView | |
| kLightDefault enum value | MPx3dModelView | |
| kLightNone enum value | MPx3dModelView | |
| kLightQuality enum value | MPx3dModelView | |
| kLightSelected enum value | MPx3dModelView | |
| LightingMode enum name | MPx3dModelView | |
| lightingMode(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| MPx3dModelView() | MPx3dModelView | |
| multipleDrawEnabled() const | MPx3dModelView | |
| multipleDrawPassCount() | MPx3dModelView | virtual |
| name(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| numActiveColors(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| numDormantColors(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| numUserDefinedColors(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| objectDisplay(M3dView::DisplayObjects, MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| okForMultipleDraw(const MDagPath &) | MPx3dModelView | virtual |
| portHeight(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| portWidth(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| postMultipleDraw() | MPx3dModelView | virtual |
| postMultipleDrawPass(unsigned int index) | MPx3dModelView | virtual |
| preMultipleDraw() | MPx3dModelView | virtual |
| preMultipleDrawPass(unsigned int index) | MPx3dModelView | virtual |
| refresh(bool all=false, bool force=false) | MPx3dModelView | |
| removingCamera(MDagPath &cameraPath) | MPx3dModelView | virtual |
| requestOkForDraw(const MDrawRequest &) | MPx3dModelView | virtual |
| setBackfaceCulling(bool cull) | MPx3dModelView | |
| setBackgroundFogEnabled(bool enable) | MPx3dModelView | |
| setCamera(MDagPath &camera) | MPx3dModelView | |
| setCameraInDraw(MDagPath &camera) | MPx3dModelView | |
| setCameraSet(MObject &cameraSet) | MPx3dModelView | |
| setCurrentCameraSetCamera(const MString &cameraName) | MPx3dModelView | |
| setDestroyOnPanelDestruction(bool how) | MPx3dModelView | |
| setDisplayAxis(bool display) | MPx3dModelView | |
| setDisplayAxisAtOrigin(bool display) | MPx3dModelView | |
| setDisplayCameraAnnotation(bool display) | MPx3dModelView | |
| setDisplayHUD(bool display) | MPx3dModelView | |
| setDisplayStyle(M3dView::DisplayStyle style, bool activeOnly=false) | MPx3dModelView | |
| setDoUpdateOnMove(bool value) | MPx3dModelView | |
| setDrawAdornments(bool display) | MPx3dModelView | |
| setDrawCameraOverride(const MMatrix &worldMatrix, const MMatrix &projectionMatrix, double left, double right, double bottom, double top, double nearpt, double farpt, bool isOrtho=false) | MPx3dModelView | |
| setDrawCameraOverride(const MMatrix &worldMatrix, const MMatrix &projectionMatrix, const MPointArray &frustum) | MPx3dModelView | |
| setDrawColor(unsigned int index, M3dView::ColorTable table=M3dView::kActiveColors) | MPx3dModelView | |
| setDrawColor(const MColor &color) | MPx3dModelView | |
| setFogColor(const MColor &) | MPx3dModelView | |
| setFogDensity(double) | MPx3dModelView | |
| setFogEnabled(bool state) | MPx3dModelView | |
| setFogEnd(double) | MPx3dModelView | |
| setFogMode(MPx3dModelView::FogMode) | MPx3dModelView | |
| setFogSource(MPx3dModelView::FogSource) | MPx3dModelView | |
| setFogStart(double) | MPx3dModelView | |
| setInStereoDrawMode(bool flag) | MPx3dModelView | |
| setLightingMode(MPx3dModelView::LightingMode) | MPx3dModelView | |
| setMultipleDrawEnable(bool enable) | MPx3dModelView | |
| setObjectDisplay(M3dView::DisplayObjects, bool) | MPx3dModelView | |
| setObjectsToView(const MSelectionList &list) | MPx3dModelView | |
| setTextureDisplayEnabled(bool texture) | MPx3dModelView | |
| setTwoSidedLighting(bool twoSided) | MPx3dModelView | |
| setUserDefinedColor(unsigned int index, const MColor &color) | MPx3dModelView | |
| setViewSelected(bool viewSelected) | MPx3dModelView | |
| setViewSelectedPrefix(const MString &prefix) | MPx3dModelView | |
| setViewSelectedSet(const MObject &set) | MPx3dModelView | |
| setWireframeOnShaded(bool on) | MPx3dModelView | |
| setXrayEnabled(bool xray) | MPx3dModelView | |
| templateColor(MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| updateViewingParameters() | MPx3dModelView | |
| userDefinedColorIndex(unsigned int index, MStatus *ReturnStatus=NULL) | MPx3dModelView | |
| viewIsFiltered(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| viewSelected(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| viewSelectedPrefix(MStatus *ReturnStatus) const | MPx3dModelView | |
| viewSelectedSet(MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| viewToObjectSpace(short x_pos, short y_pos, const MMatrix &localMatrixInverse, MPoint &oPt, MVector &oVector) const | MPx3dModelView | |
| viewToWorld(short x_pos, short y_pos, MPoint &worldPt, MVector &worldVector) const | MPx3dModelView | |
| viewToWorld(short x_pos, short y_pos, MPoint &nearClipPt, MPoint &farClipPt) const | MPx3dModelView | |
| viewType() const | MPx3dModelView | virtual |
| wantStereoGLBuffer() const | MPx3dModelView | virtual |
| worldToView(const MPoint &worldPt, short &x_pos, short &y_pos, MStatus *ReturnStatus=NULL) const | MPx3dModelView | |
| ~MPx3dModelView() | MPx3dModelView | virtual |