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C++ API Reference
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This is the complete list of members for MPxHardwareShader, including all inherited members.
| _forceCache(const MDGContext &) | MPxNode | |
| _setMPSafe(bool isMPSafe) | MPxNode | |
| addAttribute(const MObject &attr) | MPxNode | static |
| addExternalContentForFileAttr(MExternalContentInfoTable &, const MObject &attr) const | MPxNode | |
| attributeAffects(const MObject &whenChanges, const MObject &isAffected) | MPxNode | static |
| attributeAffects(const MObject &whenChanges, const MObject &isAffected, bool affectsTopology) | MPxNode | static |
| caching | MPxNode | static |
| className() | MPxHardwareShader | static |
| compute(const MPlug &, MDataBlock &) | MPxNode | virtual |
| configCache(const MEvaluationNode &, MCacheSchema &) const | MPxNode | virtual |
| connectionBroken(const MPlug &, const MPlug &, bool asSrc) | MPxNode | virtual |
| connectionMade(const MPlug &, const MPlug &, bool asSrc) | MPxNode | virtual |
| copyInternalData(MPxNode *) | MPxNode | virtual |
| dependsOn(const MPlug &, const MPlug &, bool &depends) const | MPxNode | virtual |
| doNotWrite(MStatus *ReturnStatus=NULL) const | MPxNode | protectedvirtual |
| existWithoutInConnections(MStatus *ReturnStatus=NULL) const | MPxNode | virtual |
| existWithoutOutConnections(MStatus *ReturnStatus=NULL) const | MPxNode | virtual |
| findResource(const MString &name, const MString &shaderPath, MStatus *status=NULL) | MPxHardwareShader | static |
| forceCache() | MPxNode | protectedvirtual |
| forceCache(const MDGContext &) | MPxNode | protectedvirtual |
| frozen | MPxNode | static |
| getAvailableImages(const MPxHardwareShader::ShaderContext &context, const MString &uvSetName, MStringArray &imageNames) | MPxHardwareShader | virtual |
| getCacheSetup(const MEvaluationNode &, MNodeCacheDisablingInfo &, MNodeCacheSetupInfo &, MObjectArray &) const | MPxNode | virtual |
| getExternalContent(MExternalContentInfoTable &table) const | MPxNode | virtual |
| getFilesToArchive(bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const | MPxNode | virtual |
| getHardwareShaderPtr(MObject &object) | MPxHardwareShader | static |
| getInternalValue(const MPlug &, MDataHandle &) | MPxNode | virtual |
| getInternalValueInContext(const MPlug &, MDataHandle &, MDGContext &) | MPxNode | virtual |
| hasInvalidationRangeTransformation() const | MPxNode | |
| inheritAttributesFrom(const MString &parentClassName) | MPxNode | static |
| internalArrayCount(const MPlug &) const | MPxNode | virtual |
| internalArrayCount(const MPlug &, const MDGContext &) const | MPxNode | virtual |
| isAbstractClass() const | MPxNode | virtual |
| isHistoricallyInteresting | MPxNode | static |
| isPassiveOutput(const MPlug &) const | MPxNode | virtual |
| isTrackingTopology() const | MPxNode | virtual |
| kAssembly enum value | MPxNode | |
| kBlendShape enum value | MPxNode | |
| kCameraSetNode enum value | MPxNode | |
| kClientDeviceNode enum value | MPxNode | |
| kConstraintNode enum value | MPxNode | |
| kDefaultScheduling enum value | MPxNode | |
| kDeformerNode enum value | MPxNode | |
| kDependNode enum value | MPxNode | |
| kEmitterNode enum value | MPxNode | |
| kFieldNode enum value | MPxNode | |
| kFluidEmitterNode enum value | MPxNode | |
| kGeometryFilter enum value | MPxNode | |
| kGloballySerial enum value | MPxNode | |
| kGloballySerialize enum value | MPxNode | |
| kHardwareShader enum value | MPxNode | |
| kHwShaderNode enum value | MPxNode | |
| kIkSolverNode enum value | MPxNode | |
| kImagePlaneNode enum value | MPxNode | |
| kIsTransparent enum value | MPxHardwareShader | |
| kLast enum value | MPxNode | |
| kLocatorNode enum value | MPxNode | |
| kManipContainer enum value | MPxNode | |
| kManipulatorNode enum value | MPxNode | |
| kMotionPathNode enum value | MPxNode | |
| kNoTransparencyFrontBackCull enum value | MPxHardwareShader | |
| kNoTransparencyPolygonSort enum value | MPxHardwareShader | |
| kObjectSet enum value | MPxNode | |
| kParallel enum value | MPxNode | |
| kParticleAttributeMapperNode enum value | MPxNode | |
| kSerial enum value | MPxNode | |
| kSerialize enum value | MPxNode | |
| kSkinCluster enum value | MPxNode | |
| kSpringNode enum value | MPxNode | |
| kSurfaceShape enum value | MPxNode | |
| kThreadedDeviceNode enum value | MPxNode | |
| kTransformNode enum value | MPxNode | |
| kUntrusted enum value | MPxNode | |
| legalConnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const | MPxNode | virtual |
| legalDisconnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const | MPxNode | virtual |
| message | MPxNode | static |
| MPxHardwareShader() | MPxHardwareShader | |
| MPxNode() | MPxNode | |
| name() const | MPxNode | virtual |
| outColor | MPxHardwareShader | static |
| outColorB | MPxHardwareShader | static |
| outColorG | MPxHardwareShader | static |
| outColorR | MPxHardwareShader | static |
| passThroughToMany(const MPlug &, MPlugArray &) const | MPxNode | virtual |
| passThroughToOne(const MPlug &) const | MPxNode | virtual |
| populateRequirements(const MPxHardwareShader::ShaderContext &context, MGeometryRequirementsLegacy &requirements) | MPxHardwareShader | virtual |
| postConstructor() | MPxNode | virtual |
| postEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode, PostEvaluationType evalType) | MPxNode | virtual |
| preEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode) | MPxNode | virtual |
| profile() | MPxHardwareShader | virtual |
| render(MGeometryList &iterator) | MPxHardwareShader | virtual |
| renderImage(const MPxHardwareShader::ShaderContext &context, const MString &imageName, floatRegion region, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
| renderImage(const MPxHardwareShader::ShaderContext &context, const MString &imageName, floatRegion region, const MPxHardwareShader::RenderParameters ¶meters, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
| renderImage(const MPxHardwareShader::ShaderContext &context, MHWRender::MUIDrawManager &uiDrawManager, const MString &imageName, floatRegion region, const MPxHardwareShader::RenderParameters ¶meters, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
| renderSwatchImage(MImage &image) | MPxHardwareShader | virtual |
| schedulingType() const | MPxNode | virtual |
| SchedulingType enum name | MPxNode | |
| setDependentsDirty(const MPlug &plug, MPlugArray &plugArray) | MPxNode | virtual |
| setDoNotWrite(bool flag) | MPxNode | protectedvirtual |
| setExistWithoutInConnections(bool flag) | MPxNode | virtual |
| setExistWithoutOutConnections(bool flag) | MPxNode | virtual |
| setExternalContent(const MExternalContentLocationTable &) | MPxNode | virtual |
| setExternalContentForFileAttr(const MObject &attr, const MExternalContentLocationTable &) | MPxNode | |
| setInternalValue(const MPlug &, const MDataHandle &) | MPxNode | virtual |
| setInternalValueInContext(const MPlug &, const MDataHandle &, MDGContext &) | MPxNode | virtual |
| setMPSafe(bool isMPSafe) | MPxNode | protectedvirtual |
| setUniformParameters(const MUniformParameterList ¶meters, bool remapCurrentValues=true, MDagModifier *dagModifier=NULL) | MPxHardwareShader | |
| setVaryingParameters(const MVaryingParameterList ¶meters, bool remapCurrentValues=true, MDagModifier *dagModifier=NULL) | MPxHardwareShader | |
| shouldSave(const MPlug &, bool &isSaving) | MPxNode | virtual |
| state | MPxNode | static |
| thisMObject() const | MPxNode | virtual |
| transformInvalidationRange(const MPlug &source, const MTimeRange &input) const | MPxNode | virtual |
| transparencyOptions() | MPxHardwareShader | virtual |
| TransparencyOptions enum name | MPxHardwareShader | |
| type() const | MPxHardwareShader | virtual |
| Type enum name | MPxNode | |
| typeId() const | MPxNode | virtual |
| typeName() const | MPxNode | virtual |
| ~MPxHardwareShader() | MPxHardwareShader | virtual |
| ~MPxNode() | MPxNode | virtual |