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C++ API Reference
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Classes | |
| class | MPx3dModelView |
| This method is obsolete. More... | |
| class | MPxAnimCurveInterpolator |
| Base Class for User-defined Animation Curve Interpolation Types. More... | |
| class | MPxAssembly |
| Parent class of all user defined assembly nodes. More... | |
| class | MPxAttributePatternFactory |
| Base class for user-defined attribute pattern factories. More... | |
| class | MPxBakeEngine |
| Baking functionality. More... | |
| class | MPxBlendShape |
| Base class for user-defined blendshape deformers. More... | |
| class | MPxCacheConfigRuleFilter |
| Proxy class for defining a new caching rule filter. More... | |
| class | MPxCacheFormat |
| CacheFormat definition. More... | |
| class | MPxCameraSet |
| Base class for user-defined camera set nodes. More... | |
| class | MPxClientDeviceNode |
| Base class for client device creation. More... | |
| class | MPxCommand |
| Base class for user commands. More... | |
| class | MPxComponentConverter |
| Base class for user defined component converter. More... | |
| class | MPxComponentShape |
| Component helper class for surface shapes. More... | |
| class | MPxConstraint |
| Proxy constraint node. More... | |
| class | MPxConstraintCommand |
| Proxy constraint command. More... | |
| class | MPxContext |
| Base class for user defined contexts. More... | |
| class | MPxContextCommand |
| Base class for context creation commands. More... | |
| class | MPxControlCommand |
| Base class for control creation commands. More... | |
| class | MPxData |
| Base Class for User-defined Dependency Graph Data Types. More... | |
| class | MPxDeformerNode |
| Base class for user defined deformers with per-vertex weights. More... | |
| class | MPxDragAndDropBehavior |
| Drag and Drop Behavior. More... | |
| class | MPxDrawOverride |
| Base class for user defined drawing of nodes. More... | |
| class | MPxEditData |
| Base class used to associate user-defined data with edits. More... | |
| class | MPxEmitterNode |
| Base class for user defined particle emitters. More... | |
| class | MPxFieldNode |
| Base class for user defined fields. More... | |
| class | MPxFileResolver |
| Base Class for creating custom Maya File Resolvers. More... | |
| class | MPxFileTranslator |
| Base Class for creating Maya File Translators. More... | |
| class | MPxGeometryData |
| Base Class for User-defined Dependency Graph Geometry Data Types. More... | |
| class | MPxGeometryFilter |
| Base class for user-defined deformers. More... | |
| class | MPxGeometryIterator |
| Base class for user defined geometry iterators. More... | |
| class | MPxGeometryOverride |
| Base for user-defined classes to prepare geometry for drawing. More... | |
| class | MPxGlBuffer |
| This method is obsolete. More... | |
| class | MPxGPUDeformer |
| Base class for user defined GPU deformer override evaluators. More... | |
| class | MPxHardwareShader |
| Base class for user defined hardware shaders. More... | |
| struct | MPxHardwareShader::RenderParameters |
| Provides information on how to render the image. More... | |
| struct | MPxHardwareShader::ShaderContext |
| Provides contextual information about the current invocation of the shader. More... | |
| class | MPxHwShaderNode |
| Base class for user defined hardware shaders. More... | |
| struct | MPxHwShaderNode::RenderParameters |
| Provides information on how to render the image. More... | |
| class | MPxIkSolver |
| OBSOLETE CLASS: Base class for user defined IK solvers. More... | |
| class | MPxIkSolverNode |
| Base class for user defined IK solvers. More... | |
| class | MPxImageFile |
| Image manipulation. More... | |
| class | MPxImagePlane |
| Base class for user defined imagePlane nodes. More... | |
| class | MPxImagePlaneOverride |
| Base class for user defined image plane draw overrides. More... | |
| class | MPxIndexBufferMutator |
| Base class for user defined index buffer mutators. More... | |
| class | MPxLocatorNode |
| Base class for user defined locators. More... | |
| class | MPxManipContainer |
| Base class for user defined manipulator containers. More... | |
| class | MPxManipulatorNode |
| Base class for manipulator creation. More... | |
| class | MaterialInputData |
| Phong shading parameters for an MPxMaterialInformation instance. More... | |
| class | MPxMaterialInformation |
| Material information proxy. More... | |
| class | MPxMayaAsciiFilterOutput |
| Wrapper for a Maya Ascii file output stream. More... | |
| class | MPxMayaAsciiFilter |
| Translator to output filtered Maya ASCII files. More... | |
| class | MPxMidiInputDevice |
| Midi input device. More... | |
| class | MPxModelEditorCommand |
| Base class for editor creation commands. More... | |
| class | MPxMotionPathNode |
| Base class for user defined motionPath nodes. More... | |
| class | MPxMultiPolyTweakUVCommand |
| Base class used for moving UV's on multiple objects. More... | |
| class | MPxNode |
| Base class for user defined dependency nodes. More... | |
| class | MPxObjectSet |
| Parent class of all user defined object sets. More... | |
| class | MPxParticleAttributeMapperNode |
| User defined per particle attribute mapping nodes. More... | |
| class | MPxPolyTrg |
| User defined poly triangulation support. More... | |
| class | MPxPolyTweakUVCommand |
| Base class used for moving polygon UV's. More... | |
| class | MPxPolyTweakUVInteractiveCommand |
| Base class used for moving polygon UV's. More... | |
| class | MPxPrimitiveGenerator |
| Base class for user defined primitive generators. More... | |
| class | MPxRepresentation |
| Abstract base class for user defined representations. More... | |
| class | MPxSelectionContext |
| Base class for interative selection tools. More... | |
| struct | MPxShaderOverride::MInitContext |
| Initialization context used by advanced initalization method. More... | |
| struct | MPxShaderOverride::MInitFeedback |
| Data to pass back to Maya after initialization. More... | |
| class | MPxShaderOverride |
| Base class for user defined shading effect draw overrides. More... | |
| class | MPxShadingNodeOverride |
| Base class for user defined shading node overrides. More... | |
| class | MPxSkinCluster |
| Base class for user-defined skin deformers. More... | |
| class | MPxSpringNode |
| Base class for user defined spring law. More... | |
| class | MPxSubSceneOverride |
| Base class for Viewport 2.0 drawing of DAG nodes which represent sub-scenes. More... | |
| class | MPxSurfaceShadingNodeOverride |
| Base class for user defined surface shading node overrides. More... | |
| class | MPxSurfaceShape |
| Parent class of all user defined shapes. More... | |
| class | MPxSurfaceShapeUI |
| drawing and selection for user defined shapes More... | |
| class | MPxTexContext |
| Base class for user defined contexts working on uv editor. More... | |
| class | MPxThreadedDeviceNode |
| Base class for threaded node creation. More... | |
| class | MPxToolCommand |
| Base class for interactive tool commands. More... | |
| class | MPxTransform |
| Base class for user defined transforms. More... | |
| class | MPxTransformationMatrix |
| Base class of all user defined transformation matrices. More... | |
| class | MPxUIControl |
| Base class for control creation. More... | |
| class | MPxUITableControl |
| Base class for creating new spreadsheet controls. More... | |
| class | MPxVertexBufferGenerator |
| Base class for user defined vertex buffer generators. More... | |
| class | MPxVertexBufferMutator |
| Base class for user defined vertex buffer generators. More... | |
| class | MUserData |
| Virtual base class for user data caching. More... | |