Open Reality Reference Guide
FBCharacterManipulatorCtrlSet Member List

This is the complete list of members for FBCharacterManipulatorCtrlSet, including all inherited members.

AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
AllocateState(FBCharacter *pCharacter)FBCharacterManipulatorCtrlSetvirtual
BeginChange()FBPlugprotected
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
DeallocateState()FBCharacterManipulatorCtrlSetvirtual
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
FBCharacterManipulator(const char *pName, HIObject pObject=NULL)FBCharacterManipulator
FBCharacterManipulatorCtrlSet(const char *pName, HIObject pObject=NULL)FBCharacterManipulatorCtrlSet
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentGetName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBCreate()FBComponentvirtual
FBDelete() overrideFBComponentvirtual
FBDestroy()FBComponentvirtual
FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHolder
FolderFBComponent
GetCharacter()FBCharacterManipulatorCtrlSet
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDescendantEffector(FBEffectorId pEffectorId, int pIndex)FBCharacterManipulatorCtrlSet
GetDescendantEffectorCount(FBEffectorId pEffectorId)FBCharacterManipulatorCtrlSet
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetEffectorPullValue(int pEffectorId)FBCharacterManipulatorCtrlSet
GetEffectorReachTValue(int pEffectorId)FBCharacterManipulatorCtrlSet
GetEffectorSet()FBCharacterManipulatorCtrlSet
GetFullName(void)FBComponent
GetInternalClassId()FBComponentstatic
GetManipulatedBodyNode()FBCharacterManipulatorCtrlSet
GetManipulatedEffectorId()FBCharacterManipulatorCtrlSet
GetManipulatedEffectorIdForRotation()FBCharacterManipulatorCtrlSet
GetManipulatedEffectorIdForTranslation()FBCharacterManipulatorCtrlSet
GetManipulatedNode()FBCharacterManipulator
GetManipulatorMode()FBCharacterManipulator
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) constFBPlugprotected
GetTypeId()FBComponentvirtual
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
Is(int pTypeId)FBComponentvirtual
IsBodyPart()FBCharacterManipulatorCtrlSet
IsDescendantPulling(FBEffectorId pEffectorId)FBCharacterManipulatorCtrlSet
IsFullBody()FBCharacterManipulatorCtrlSet
IsFullBodyNoPull()FBCharacterManipulatorCtrlSet
IsIKPivotUse()FBCharacterManipulatorCtrlSet
IsReachOverride()FBCharacterManipulatorCtrlSet
IsReleasePinPressed()FBCharacterManipulator
IsSDKComponent()FBPlugprotected
IsStiffnessOverride()FBCharacterManipulatorCtrlSet
LongNameFBComponent
mAllocatedFBPlugprotected
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
ParentsFBComponent
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty *> &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
RotationGet(FBMatrix &pRM, FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
RotationIsEditable(bool &pEditable, FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
RotationSet(FBMatrix &pRM, FBReferencialType pRefType, FBSetType pSetType, bool pOnlyRoot=false)FBCharacterManipulatorCtrlSetvirtual
RotationStartManipulation(FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
RotationStopManipulation()FBCharacterManipulatorCtrlSetvirtual
ScalingGet(FBSVector &pS, FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
ScalingIsEditable(bool &pEditable)FBCharacterManipulatorCtrlSetvirtual
ScalingSet(FBSVector &pS, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat)FBCharacterManipulatorCtrlSetvirtual
ScalingStartManipulation(FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
ScalingStopManipulation()FBCharacterManipulatorCtrlSetvirtual
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetEffectorPullValue(int pEffectorId, float pValue)FBCharacterManipulatorCtrlSet
SetEffectorReachTValue(int pEffectorId, float pValue)FBCharacterManipulatorCtrlSet
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
SyncCharacter(FBEvaluateInfo *pEvalInfo)FBCharacterManipulatorCtrlSetvirtual
TranslationGet(FBTVector &pT, FBReferencialType pRefType, FBManipPivot pPivot=FBManipPivotObjectTranslation)FBCharacterManipulatorCtrlSetvirtual
TranslationIsEditable(bool &pEditable, FBReferencialType pRefType)FBCharacterManipulatorCtrlSetvirtual
TranslationSet(FBTVector &pT, FBReferencialType pRefType, FBSetType pSetType, FBSetWhat pSetWhat)FBCharacterManipulatorCtrlSetvirtual
TranslationSetGlobal(FBTVector pVector, int pEffectorId)FBCharacterManipulatorCtrlSet
TranslationSetLocal(FBTVector pVector, int pEffectorId)FBCharacterManipulatorCtrlSet
TranslationStartManipulation(FBReferencialType pRefType, const FBTime *pTime=NULL)FBCharacterManipulatorCtrlSetvirtual
TranslationStopManipulation()FBCharacterManipulatorCtrlSetvirtual
TypeInfoFBComponentstatic
UseCustomPropertyViewSet() constFBComponentinlinevirtual
~FBComponent()FBComponentvirtual
~FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHoldervirtual