Layers and Viewport Filters

This section presents the use of 2D and 3D layers within the Mudbox SDK, and also describes viewport filters, which are applied to the rendered scene before it is displayed.

Layers are used for organizing objects and transparency values assigned to each element. There are two kinds of layers: 2D layers, derived from Layer, and 3D (sculpt) layers derived from LayerMeshData.

Layer and Viewport Filter Related Classes