Public Function RotateBy(
angle As double,
vector As Vector3d,
centerPoint As Point3d
) As Point3d
public Point3d RotateBy(
double angle,
Vector3d vector,
Point3d centerPoint
);
| Parameters | Description |
|---|---|
| double angle | Input angle of rotation |
| Vector3d vector | Input vector about which entity is to be rotated |
| Point3d centerPoint | Input point about which to rotate |
Rotates the entity by the input angle about the line defined by the input point and vector.