Duplicate appearance, physical or thermal assets associated with a material in the Material Editor panel.
When you duplicate an asset, a copy of the selected asset is stored in the asset library for the current project. Duplicating an asset creates an editable version of the selected asset, while leaving the original asset unchanged.
Note: If you edit an asset that is used by a material, any other material in the model that also uses that asset will change. For the duplicated material to be different, you must replace or duplicate the asset so it's not the same asset used in the original material.
To duplicate an asset of a material
- Select the material in the Material Browser dialog.
- In the Material Editor panel, click the tab for the asset to be duplicated (for example, Appearance, Physical, or Thermal).
- Click Duplicate Asset
.
The duplicated asset is copied to the asset library for the current project.
- Click Apply or OK.