Substance Preferences
Make changes to the preferred settings of Substance materials and save them for future use.
Render Engine
Determines how Substance textures are rendered. Select one of the following:
- GPU - This tends to be the preferred setting, as it performs better, is faster, and can handle large textures. GPU can compute up to 8K Substance textures.
- CPU - Use CPU to lower hardware resources when multitasking or rendering. The tradeoff is performance. Large textures can be rendered, but it will be slow.
- Automatic - The Allegorithmic Substance Manager chooses the best option for the render engine.
Setting Render Engine Settings
- In the Menu Bar, select Edit > Preferences > Substance.
- Select an option from the Render Engine dropdown. Choose from GPU, CPU, and Automatic.
Default Output Size
This determines the default output size when loading a Substance archive and resetting a graph.
If using presets, see Applying a Preset to understand how output size is affected.
Keep in mind, the larger the size, the more resources required for rendering.
Setting the Default Output Size
- In the Menu Bar, select Edit > Preferences > Substance.
Click the arrow next to Default Output Size and set a value.
Note:
To set different output sizes for width and height, click the Lock to unlock the proportions.
Enable Preset Cache
Toggles preset caching on or off.