pymel.core.animation.recordDevice¶
- recordDevice(*args, **kwargs)¶
Starts and stops server side device recording. The data is recorded at the device rate. Once recorded, the data may be brought into Maya with the applyTake command. See also: enableDevice, applyTake, readTake, writeTake In query mode, return type is based on queried flag.
Dynamic library stub function
Flags:
Long Name / Short Name Argument Types Properties cleanup / c bool Removes the recorded data from the device. data / da bool Specifies if the device has recorded data. If the device is recording at the time of query, the flag will return false. Q: When queried, this flag returns an int. device / d unicode Specifies which device(s) to start record recording. The listed device(s) will start recording regardless of their record enable state. C: The default is to start recording all devices that are record enabled. duration / dr int Duration (in seconds) of the recording. When the duration expires, the device will still be in a recording state and must be told to stop recording. C: The default is 60. Q: When queried, this flag returns an int. playback / p bool If any attribute is connected to an animation curve, the animation curve will play back while recording the device(s) including any animation curves attached to attributes being recorded. C: The default is false. Q: When queried, this flag returns an int. state / st bool Start or stop device recording. C: The default is true. Q: When queried, this flag returns an int. wait / w bool If -p/playback specified, wait until playback completion before returning control to the user. This flag is ignored if -p is not used. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.recordDevice
Example:
import pymel.core as pm # Record the clock device for 30 seconds and apply the data. # import time pm.recordDevice( device='clock', duration=30 ) time.sleep( 30 ) pm.recordDevice( device='clock', state=False ) pm.applyTake( device='clock' )