Editable_Poly Dead Elements MethodsgetHasDeadStructs() - polyOp getDeadVerts() - polyOp getDeadEdges() - polyOpisVertDead() - polyOp isFaceDead() - polyOp isEdgeDead() - polyOp CollapseDeadStructs() - polyOp

polyop.getDeadVerts <Poly poly>

Returns the current dead vertices selection as a bitarray. Normally, this returns an empty bitarray.

   

polyop.getDeadEdges <Poly poly>

Returns the current dead edges selection as a bitarray. Normally, this returns an empty bitarray.

   

polyop.getDeadFaces <Poly poly>

Returns the current dead faces selection as a bitarray. Normally, this returns an empty bitarray.

   

polyop.GetHasDeadStructs <Poly poly>

Bit 1 in the return value is set if the poly has any dead vertices, bit 2 if any dead edges, and bit 3 if any dead faces.

   

polyop.isFaceDead <Poly poly> <int face>

Returns true if the specified face is dead.

   

polyop.isEdgeDead <Poly poly> <int edge>

Returns true if the specified edge is dead.

   

polyop.isVertDead <Poly poly> <int vert>

Returns true if the specified vertex is dead.

   

polyop.CollapseDeadStructs <Poly poly>

Removes all dead SO elements from the poly.