State Node

When you open or refresh Compositor View, State Sets creates a state node for each state in the list view whose Render Output toggle () is on.

State node expanded to show recorded properties

In its title bar, each node shows the state name plus an Enable button and a Record button as in the State Sets hierarchy view. You can expand the node to show recorded properties. You can use the node to change the current state, enable or disable recording, and to edit the recorded properties.

State node right-click menu

Right-clicking the upper part of a State node selects the node and opens this menu. If the State node and other State nodes are already selected, all remain selected so any commands you use apply to all selected nodes.

Note: Only the available options for the selected node are shown.
Add Sub-State
Adds a new sub-state as the child of the highlighted state. Sub-states are useful for layering different rendering passes or object settings. States can be nested any number of levels deep.
Add Scripted State
Applies a sub-state that executes one or two MAXScript scripts as part of a state. You can add as many scripted states as you like to a state.
Rendered Selected States
Renders selected states for which the Render Output toggle is on (), including any enabled render elements.
Rendered Selected States (Net)
Uses network rendering to render selected states for which the Render Output toggle is on (), including any enabled render elements.
Render Child States
Renders selected child states for which the Render Output toggle is on (), including any enabled render elements.
Create Template
Adds a template (preset) to the Add State Template submenu based on the highlighted state. You can then Use Add State Template at any time to add a new state based on that template. Templates persist between sessions.
Delete
Deletes the selected node.
Refresh
Refreshes the selected node.