Provides controls for building objects.

Displays the closed parent shape object that represents the floor area of the building.
To change the parent shape, click this button and then select a new closed parent shape object in a 3ds Max viewport.
Sets the height of each floor in the building. Changing this value affects the height of the building.

Left: Box mapping per floor
.
Right: Face mapping
You can load or save predefined building object styles.
Open StyleOpens a predefined Building Object Style.
Save StyleSaves the current panel settings into a Building Object Style.
ResetReverts the panel settings back to settings stored in the current Building Object Style. This undoes any manual changes to the panel controls.
Allows the parameters of a collection of objects of the same basic type to be shared or instanced.
See Parameter Instancing for further details.