Creates a free-form 3D mesh, given the number of points in the M and N directions and the coordinates of the points in the M and N directions.
Supported platforms: Windows only
VBA:
RetVal = object.Add3Dmesh(M, N, PointsMatrix)
Type: Block, ModelSpace, PaperSpace
The objects this method applies to.
Access: Input-only
Type: Integer
Dimensions of the point array. The size of the mesh in both the M and N directions is limited to between 2 and 256.
Access: Input-only
Type: Variant (array of doubles)
M x N matrix of 3D WCS coordinates. Defining vertices begins with vertex (0,0). Supplying the coordinate locations for each vertex in row M must be done before specifying vertices in row M + 1.
Vertices may be any distance from each other.
A PolygonMesh is always open in both M and N directions. A mesh can be closed after creation by using the MClose and NClose properties on the PolygonMesh object.
A PolygonMesh is always created as a simple mesh. A mesh can be smoothed after creation by using the Type property.
VBA:
Sub Example_Add3DMesh() ' This example creates a 4 X 4 polygonmesh in model space. Dim meshObj As AcadPolygonMesh Dim mSize, nSize, count As Integer Dim points(0 To 47) As Double ' Create the matrix of points points(0) = 0: points(1) = 0: points(2) = 0 points(3) = 2: points(4) = 0: points(5) = 1 points(6) = 4: points(7) = 0: points(8) = 0 points(9) = 6: points(10) = 0: points(11) = 1 points(12) = 0: points(13) = 2: points(14) = 0 points(15) = 2: points(16) = 2: points(17) = 1 points(18) = 4: points(19) = 2: points(20) = 0 points(21) = 6: points(22) = 2: points(23) = 1 points(24) = 0: points(25) = 4: points(26) = 0 points(27) = 2: points(28) = 4: points(29) = 1 points(30) = 4: points(31) = 4: points(32) = 0 points(33) = 6: points(34) = 4: points(35) = 0 points(36) = 0: points(37) = 6: points(38) = 0 points(39) = 2: points(40) = 6: points(41) = 1 points(42) = 4: points(43) = 6: points(44) = 0 points(45) = 6: points(46) = 6: points(47) = 0 mSize = 4: nSize = 4 ' creates a 3Dmesh in model space Set meshObj = ThisDrawing.ModelSpace.Add3DMesh(mSize, nSize, points) ' Change the viewing direction of the viewport to better see the polygonmesh Dim NewDirection(0 To 2) As Double NewDirection(0) = -1: NewDirection(1) = -1: NewDirection(2) = 1 ThisDrawing.ActiveViewport.direction = NewDirection ThisDrawing.ActiveViewport = ThisDrawing.ActiveViewport ZoomAll End Sub
Visual LISP:
(vl-load-com) (defun c:Example_Add3DMesh() ;; This example creates a 4 X 4 polygonmesh in model space. (setq acadObj (vlax-get-acad-object)) (setq doc (vla-get-ActiveDocument acadObj)) ;; Create the matrix of points (setq points (vlax-make-safearray vlax-vbDouble '(0 . 47))) (vlax-safearray-fill points '(0 0 0 2 0 1 4 0 0 6 0 1 0 2 0 2 2 1 4 2 0 6 2 1 0 4 0 2 4 1 4 4 0 6 4 0 0 6 0 2 6 1 4 6 0 6 6 0 ) ) (setq mSize 4 nSize 4) ;; creates a 3Dmesh in model space (setq modelSpace (vla-get-ModelSpace doc)) (setq meshObj (vla-Add3DMesh modelSpace mSize nSize points)) ;; Change the viewing direction of the viewport to better see the polygonmesh (setq NewDirection (vlax-3d-point -1 -1 1)) (setq activeViewport (vla-get-ActiveViewport doc)) (vla-put-Direction activeViewport NewDirection) (vla-put-ActiveViewport doc activeViewport) (vla-ZoomAll acadObj) )