Public Interface IGeometry
public interface IGeometry
The IGeometry type exposes the following members.
| Name | Description | |
|---|---|---|
| Matrix() |
Creates and returns a new 4x4 DocumentUnitsMatrix. The matrix is initialized as an identity matrix.
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| Matrix( Double[]) |
Creates and returns a new 4x4 DocumentUnitsMatrix. The elements of the matrix are initialized from a double array of size 16.
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| Matrix(String) |
Creates and returns a new 4x4 DocumentUnitsMatrix. The matrix is initialized with a matrix from a User Coordinate System (UCS).
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| Matrix(ComponentArgument, String) |
Creates and returns a new 4x4 DocumentUnitsMatrix. The matrix is initialized with a UCS matrix from a component.
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| Matrix(DocumentUnitsPoint, DocumentUnitsVector, DocumentUnitsVector) |
Creates and returns a new 4x4 DocumentUnitsMatrix. The matrix is initialized with origin point and two vectors.
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| Matrix(DocumentUnitsPoint, DocumentUnitsVector, DocumentUnitsVector, Double) |
Creates and returns a new 4x4 DocumentUnitsMatrix.
The matrix is initialized with the origin point, and X and Z axis vectors.
It is rotated counterclockwise around the Z axis by the specified angle.
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| Point(String) |
Creates and returns a new 3D DocumentUnitsPoint with the coordinates of a work point or named vertex.
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| Point(ComponentArgument, String) |
Creates and returns a new 3D DocumentUnitsPoint with the coordinates of the work point or named vertex in a component.
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| Point(Double, Double, Double) |
Creates and returns a new 3D DocumentUnitsPoint with the given coordinate values.
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| Point2d |
Creates and returns a new 2D DocumentUnitsPoint2d with the given coordinate values.
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| Point2dList |
Creates and returns a new list of DocumentUnitsPoint2d with the given coordinate values.
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| Vector |
Creates and returns a new 3D DocumentUnitsVector with the given coordinate values.
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| Vector2d |
Creates and returns a new 2D DocumentUnitsVector2d with the given coordinate values.
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