| Macros | |
| #define | FILE_ENUM_INACTIVE (1<<0) | 
| Enumerate inactive files.  More... | |
| #define | FILE_ENUM_VP (1<<1) | 
| Enumerate video post files.  More... | |
| #define | FILE_ENUM_RENDER (1<<2) | 
| Enumerate render files.  More... | |
| #define | FILE_ENUM_ALL (FILE_ENUM_INACTIVE|FILE_ENUM_VP|FILE_ENUM_RENDER) | 
| Enumerate ALL files.  More... | |
| #define | FILE_ENUM_FILE_SAVE (1<<3) | 
| Enumerate references to be saved to scene files.  More... | |
| #define | FILE_ENUM_MISSING_ONLY (1<<8) | 
| Enumerate missing files only.  More... | |
| #define | FILE_ENUM_1STSUB_MISSING (1<<9) | 
| Just enumerate 1st missing sub file, for example frame files specified by IFL and point cache .xml, if enumerating missing files.  More... | |
| #define | FILE_ENUM_DONT_RECURSE (1<<10) | 
| Do not enumerate references.  More... | |
| #define | FILE_ENUM_CHECK_AWORK1 (1<<11) | 
| Do not enumerate things with flag A_WORK1 set.  More... | |
| #define | FILE_ENUM_DONTCHECK_CUSTATTR (1<<12) | 
| Do not enumerate custom attributes.  More... | |
| #define | FILE_ENUM_SKIP_VPRENDER_ONLY (1<<13) | 
| Do not enumerate files needed only for viewport rendering.  More... | |
| #define | FILE_ENUM_ACCESSOR_INTERFACE (1<<14) | 
| The callback object passed through is an IEnumAuxAssetsCallback derived object.  More... | |
| #define | FILE_ENUM_RESERVED_1 (1<<15) | 
| FILE_ENUM_RESERVED_1 was marked as internal use only, was used to skip IFL sub files.  More... | |
| #define | FILE_ENUM_SKIP_SUB_FILES FILE_ENUM_RESERVED_1 | 
| Do not enumerate sub files, for example frame files specified by IFL and point cache .xml.  More... | |
| #define | FILE_ENUM_MISSING_ACTIVE (FILE_ENUM_VP|FILE_ENUM_RENDER|FILE_ENUM_MISSING_ONLY) | 
| Enumerate all active but missing files.  More... | |
| #define | FILE_ENUM_MISSING_ACTIVE1 (FILE_ENUM_MISSING_ACTIVE|FILE_ENUM_1STSUB_MISSING ) | 
| Enumerate all active but missing files.  More... | |