| Classes | |
| class | ISubMap | 
| Macros | |
| #define | MAPSLOT_TEXTURE 0 | 
| A slot that holds a texture map.  More... | |
| #define | MAPSLOT_ENVIRON 1 | 
| Generate UVW on-the-fly using view vector, default to spherical.  More... | |
| #define | MAPSLOT_DISPLACEMENT 2 | 
| Displacement maps: a type of texture map.  More... | |
| #define | MAPSLOT_BACKGROUND 3 | 
| Background maps: generate UVW on-the-fly using view vector, default to screen.  More... | |