C++ API Reference
MPxIkSolverNode Member List

This is the complete list of members for MPxIkSolverNode, including all inherited members.

_forceCache(const MDGContext &)MPxNode
_setMPSafe(bool isMPSafe)MPxNode
addAttribute(const MObject &attr)MPxNodestatic
addExternalContentForFileAttr(MExternalContentInfoTable &, const MObject &attr) const MPxNode
attributeAffects(const MObject &whenChanges, const MObject &isAffected)MPxNodestatic
attributeAffects(const MObject &whenChanges, const MObject &isAffected, bool affectsTopology)MPxNodestatic
cachingMPxNodestatic
className()MPxIkSolverNodestatic
compute(const MPlug &, MDataBlock &)MPxNodevirtual
configCache(const MEvaluationNode &, MCacheSchema &) const MPxNodevirtual
connectionBroken(const MPlug &, const MPlug &, bool asSrc)MPxNodevirtual
connectionMade(const MPlug &, const MPlug &, bool asSrc)MPxNodevirtual
copyInternalData(MPxNode *)MPxNodevirtual
dependsOn(const MPlug &, const MPlug &, bool &depends) const MPxNodevirtual
doNotWrite(MStatus *ReturnStatus=NULL) const MPxNodeprotectedvirtual
doSolve()MPxIkSolverNodevirtual
existWithoutInConnections(MStatus *ReturnStatus=NULL) const MPxNodevirtual
existWithoutOutConnections(MStatus *ReturnStatus=NULL) const MPxNodevirtual
forceCache()MPxNodeprotectedvirtual
forceCache(const MDGContext &)MPxNodeprotectedvirtual
frozenMPxNodestatic
funcValueTolerance() const MPxIkSolverNode
getCacheSetup(const MEvaluationNode &, MNodeCacheDisablingInfo &, MNodeCacheSetupInfo &, MObjectArray &) const MPxNodevirtual
getExternalContent(MExternalContentInfoTable &table) const MPxNodevirtual
getFilesToArchive(bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const MPxNodevirtual
getInternalValue(const MPlug &, MDataHandle &)MPxNodevirtual
getInternalValueInContext(const MPlug &, MDataHandle &, MDGContext &)MPxNodevirtual
getJointAngles(MDoubleArray &) const MPxIkSolverNodeprotected
groupHandlesByTopology() const MPxIkSolverNodevirtual
handleGroup() const MPxIkSolverNode
hasInvalidationRangeTransformation() const MPxNode
hasJointLimitSupport() const MPxIkSolverNodevirtual
hasUniqueSolution() const MPxIkSolverNodevirtual
inheritAttributesFrom(const MString &parentClassName)MPxNodestatic
internalArrayCount(const MPlug &) const MPxNodevirtual
internalArrayCount(const MPlug &, const MDGContext &) const MPxNodevirtual
isAbstractClass() const MPxNodevirtual
isAttributeCreatedBySolver(MObject &attr) const MPxIkSolverNodevirtual
isHistoricallyInterestingMPxNodestatic
isPassiveOutput(const MPlug &) const MPxNodevirtual
isPositionOnly() const MPxIkSolverNodevirtual
isSingleChainOnly() const MPxIkSolverNodevirtual
isTrackingTopology() const MPxNodevirtual
legalConnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const MPxNodevirtual
legalDisconnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const MPxNodevirtual
maxIterations() const MPxIkSolverNode
messageMPxNodestatic
MPxIkSolverNode()MPxIkSolverNodeprotected
MPxNode()MPxNode
name() const MPxNodevirtual
OPENMAYA_ENUM(Type, kDependNode, kLocatorNode, kDeformerNode, kManipContainer, kSurfaceShape, kFieldNode, kEmitterNode, kSpringNode, kIkSolverNode, kHardwareShader, kHwShaderNode, kTransformNode, kObjectSet, kFluidEmitterNode, kImagePlaneNode, kParticleAttributeMapperNode, kCameraSetNode, kConstraintNode, kManipulatorNode, kMotionPathNode, kClientDeviceNode, kThreadedDeviceNode, kAssembly, kSkinCluster, kGeometryFilter, kBlendShape, kLast)MPxNode
OPENMAYA_ENUM(SchedulingType, kParallel, kSerial, kGloballySerial, kUntrusted, kSchedulingTypeLast, kDefaultScheduling=kSerial, kSerialize=kSerial, kGloballySerialize=kGloballySerial)MPxNode
passThroughToMany(const MPlug &, MPlugArray &) const MPxNodevirtual
passThroughToOne(const MPlug &) const MPxNodevirtual
positionOnly(MStatus *ReturnStatus=NULL) const MPxIkSolverNode
postConstructor()MPxNodevirtual
postEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode, PostEvaluationType evalType)MPxNodevirtual
postSolve(MStatus)MPxIkSolverNodevirtual
preEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode)MPxNodevirtual
preSolve()MPxIkSolverNodevirtual
rotatePlane(MStatus *ReturnStatus=NULL) const MPxIkSolverNode
schedulingType() const MPxNodevirtual
setDependentsDirty(const MPlug &plug, MPlugArray &plugArray)MPxNodevirtual
setDoNotWrite(bool flag)MPxNodeprotectedvirtual
setExistWithoutInConnections(bool flag)MPxNodevirtual
setExistWithoutOutConnections(bool flag)MPxNodevirtual
setExternalContent(const MExternalContentLocationTable &)MPxNodevirtual
setExternalContentForFileAttr(const MObject &attr, const MExternalContentLocationTable &)MPxNode
setFuncValueTolerance(double tolerance)MPxIkSolverNodevirtual
setHandleGroup(MIkHandleGroup *)MPxIkSolverNodevirtual
setInternalValue(const MPlug &, const MDataHandle &)MPxNodevirtual
setInternalValueInContext(const MPlug &, const MDataHandle &, MDGContext &)MPxNodevirtual
setJointAngles(const MDoubleArray &)MPxIkSolverNodeprotected
setMaxIterations(int value)MPxIkSolverNodevirtual
setMPSafe(bool isMPSafe)MPxNodeprotectedvirtual
setPositionOnly(bool positionOnly)MPxIkSolverNode
setRotatePlane(bool rotatePlane)MPxIkSolverNode
setSingleChainOnly(bool singleChainOnly)MPxIkSolverNode
setSupportJointLimits(bool supportJointLimits)MPxIkSolverNode
setToRestAngles()MPxIkSolverNodeprotected
setUniqueSolution(bool uniqueSolution)MPxIkSolverNode
shouldSave(const MPlug &, bool &isSaving)MPxNodevirtual
singleChainOnly(MStatus *ReturnStatus=NULL) const MPxIkSolverNode
snapHandle(MObject &handle)MPxIkSolverNodevirtual
solverTypeName() const MPxIkSolverNodevirtual
stateMPxNodestatic
supportJointLimits(MStatus *ReturnStatus=NULL) const MPxIkSolverNode
thisMObject() const MPxNodevirtual
toSolverSpace() const MPxIkSolverNode
toWorldSpace() const MPxIkSolverNode
transformInvalidationRange(const MPlug &source, const MTimeRange &input) const MPxNodevirtual
type() const MPxIkSolverNodevirtual
typeId() const MPxNodevirtual
typeName() const MPxNodevirtual
uniqueSolution(MStatus *ReturnStatus=NULL) const MPxIkSolverNode
~MPxIkSolverNode()MPxIkSolverNodevirtual
~MPxNode()MPxNodevirtual