To create the class and controls associated with the MFC dialog
- Add a new class for the dialog.
- In the MFC Class Wizard, enter AsdkAcUiDialogSample for the dialog name, and click Finish.
- Add the following member variables:
- For the IDC_BUTTON_ANGLE and IDC_BUTTON_POINT resources, add CButton controls called m_ctrlAngleButton and m_ctrlPickButton, respectively.
- For the IDC_EDIT_ANGLE, IDC_EDIT_XPT, IDC_EDIT_YPT, and IDC_EDIT_ZPT resources, add CEdit controls called m_ctrlAngleEdit, m_ctrlXPtEdit, m_ctrlYPtEdit, and m_ctrlZPtEdit, respectively.
- For the IDC_LIST_BLOCKS resource, add a CListBox control called m_ctrlBlockList.
- For the IDC_COMBO_REGAPPS resource, add a CComboBox control called m_ctrlRegAppComboBox.
- Open the AsdkAcUiDialogSample.h header file and change the derivation of the new dialog class. It should be derived from CAcUiDialog:
class AsdkAcUiDialogSample : public CAcUiDialog
Change the types to use the AcUi controls. In AsdkAcUiDialogSample.h, change the control list to the following:
CAcUiSymbolComboBox m_ctrlRegAppComboBox;
CAcUiListBox m_ctrlBlockListBox;
CAcUiPickButton m_ctrlPickButton;
CAcUiPickButton m_ctrlAngleButton;
CAcUiAngleEdit m_ctrlAngleEdit;
CAcUiNumericEdit m_ctrlXPtEdit;
CAcUiNumericEdit m_ctrlYPtEdit;
CAcUiNumericEdit m_ctrlZPtEdit;
Add helper functions and member variables to track the point and angle values. These should be added to the public section of the class:
AcGePoint3d m_ptValue;
double m_dAngle;
void DisplayPoint();
bool ValidatePoint();
void DisplayAngle();
bool ValidateAngle();
void DisplayBlocks();
void DisplayRegApps();