Scene > Camera Editor
Use the Camera Editor to create and manipulate cameras, as well as modify camera properties in VRED. See a list of all cameras within a scene. The Camera Editor makes all camera-related property settings accessible. In addition to the simple UI camera settings, more advanced attributes are available, such as exact camera lens characteristics and custom projections, and camera properties.
Another way to access the Camera Editor is to right-click the empty space next to the Quick Access Bar and select it from the list.
The Camera Editor has a left and right side. The left houses the Menu Bar, Tree View and Search field. The right contains three tabs, Camera Settings, Image Processing, and Advanced. Along the bottom of the editor is the Icon Bar.

Menu BarThe menu bar contains two menus, File and View. Use these options for saving, loading, and viewing.
This menu is found along the top of the Camera Editor, just above Search.
Writes selected data to disc. Save Selected supports saving a camera and viewpoints. The .osb file format supports saving a camera with camera tracks and viewpoints. XML only supports saving the selected camera or viewpoint.
Reads stored data from disc. The loaded data is added as new cameras or viewpoints.
Loads settings from a rendered image (.jpg, .png, .tiff, .exr) that includes meta data and applies it to the selected camera or viewpoint.
This menu is found next to File, along the top of the Camera Editor, just above Search.
Renders previews for the viewpoints of the active camera.
Search FieldSearches the Cameras Tree View to find whatever you are looking for.
Cameras Tree ViewThe Cameras Tree on the left, lists all scene-contained cameras, camera tracks, and viewpoints. Cameras can be grouped. Double-clicking a camera activates and connects it to the Render Window.
Context MenuRight-click within the Camera Tree to access the context menu.
Provides the following creation options:
Creates a camera with a perspective view. Perspective View is similar to the view of human eyes. Objects further away seem smaller than objects right in front.
Creates a separate node for the camera and aim. Each node is selectable and can be moved in the Render Window.
Creates a separate node for the camera, aim, and up. Each node is selectable and can be moved in the Render Window.
Creates a camera with an orthographic view.
Creates a bookmark for the viewpoint, capturing the position and orientation of the camera(s). A camera track, which stores the viewpoints, is created below the camera.

Creates an empty group. Drag and drop cameras into the group.
Enables you to use the camera animation within the Clip Maker. To do so, create an animation block inside the Curve Editor. Drag the camera block into the Clip Maker to use it.
Provides the following editing options:
Renames the selected camera, view point, track, or group.
Duplicates the selected camera, view point, track, or group.
Deletes the selected camera, view point, track, or group.
Copies all the attributes of the selected camera to the clipboard.
Provides the following pasting options:
All - Pastes all attributes.
Viewing - Pastes only the camera view attributes.
Camera Attributes - Pastes the general camera attributes.
Tonemapping - Pastes only the camera tone mapping attributes.
Color Correction - Pastes only the camera color correction attributes.
Glow - Pastes only the camera glow attributes.
Glare - Pastes only the camera glare attributes.
Blending - Pastes only the camera blending attributes.
Pastes only the X, Y, or Z mirror reflection of the camera.
Updates selected viewpoint with the current position and orientation.
Resets the view to its initial settings.
Activates the selected camera and connects it to the Render Window.
Selects camera node in the Scene Graph.
Selects camera aim node in the Scene Graph.
Selects camera up-vector node in the Scene Graph.
Saves the selected camera to an .osb file.
Loads cameras and settings from an .osb/.vpe/.vpb file.
Loads settings from a rendered image (.jpg/.png/.tiff) including the meta data.
Camera ParametersThis section of the Camera Editor has three tabs. All parameters for camera settings are listed in the Camera Setting tab. Image processing parameters are in the Image Processing tab and advanced settings are in the Advanced tab. Select a camera to load its parameters.
Icon BarUse the icons in this toolbar to create, duplicate, or delete a camera, viewpoint, track, or group, as well as toggle different camera and viewpoint attributes.
Select Create. This creates a camera, camera and aim, camera, aim, and up, orthographic camera, viewpoint, track, or group.
Select Duplicate. This creates a copy of the current selected camera, viewpoint, track, or group.
Select Delete. This deletes the current selected camera, viewpoint, track, or group.
Select Toggle DOF. This toggles depth of field for the selected camera or viewpoint.
Select Toggle MB. This toggles Motion Blur for the selected camera or viewpoint.
Select Toggle Glow. This toggles the glow effect for the selected camera or viewpoint.