Substance Preferences
Make changes to the preferred settings of Substance materials and save them for future use.
Render Engine
Determines how Substance textures are rendered. Select one of the following:
- GPU - This tends to be the preferred setting, as it performs better, is faster, and can handle large textures. GPU can compute up to 8K Substance textures.
- CPU - Use CPU to lower hardware resources when multitasking or rendering. The tradeoff is performance. Large textures can be rendered, but it will be slow.
- Automatic - The Allegorithmic Substance Manager chooses the best option for the render engine.
Setting Render Engine Settings
- In the Menu Bar, select Edit > Preferences > Substance.
- Select an option from the Render Engine dropdown. Choose from GPU, CPU, and Automatic.
Default Output Size
This determines the default output size when loading a Substance archive and resetting a graph.
If using presets, see Applying a Preset to understand how output size is affected.
Keep in mind, the larger the size, the more resources required for rendering.
Setting the Default Output Size
In the Menu Bar, select Edit > Preferences > Substance.
Click the arrow next to Default Output Size and set a value.
Note:
To set different output sizes for width and height, click the Lock to unlock the proportions.
Enable Preset Cache
Toggles preset caching on or off.