Render Options in the Visualization Menu

These rendering options are available from the VRED Visualization menu.

Realistic Rendering

In raytracing mode, a selection of different render passes are provided for interactive display. To view composed rendering, choose Beauty Rendering.

Renderpasses Rendering

Allows you to interactively evaluate specific render passes in the viewport. This feature works in raytracing only. You can view the following:

Combined Channels

Material Channels

Illumination Channels

Image Processing

Auxiliary Channels

Vertex/Face Normal Rendering

Gives visual feedback about the orientation of vertex and face normals. See To Work with Normals.

Ambient Occlusion Rendering

Enables precalculated ambient occlusion.

Indirect Illumination Rendering

Shows precalculated indirect illumination, or with photon mapping and final gathering enabled. Shows the final gather points.

Surface Analysis Rendering

Analyzes the quality of a surface. Options of this rendering mode are defined in the Surface Analysis module.

Analytic Rendering

Uses a basic shading quality, without distracting reflections. It only uses standard light sources and ignores IBL lighting.

Non Photorealistic Rendering

NPR rendering is an OpenGL render mode, for rendering schematic images. NPR shading supports outline rendering.