欢迎使用 Maya 2022.4 Update。您可以从 Autodesk Account 访问 Maya 2022.4 Update。
此版本包含多个错误修复以及一些新功能和增强功能。
此部分列出了 Maya 2022.4 Update 版本中包含的新功能和增强功能。(或者,跳转到修复的内容。)
打开最近的文件改进功能 “文件”(File)菜单底部显示的“最近的文件”(Recent Files)列表包含两个新数据点,用于帮助您恢复崩溃的文件:崩溃前最后一个文件的名称和保存的最后一个文件的名称。
有关详细信息,请参见 Maya 2023 新特性中的改进了崩溃恢复体验。
能够隐藏“主页”(Home)按钮 现在,如果您发现在 Maya 中经常意外单击“主页”(Home)按钮,可以使用一个新的首选项和环境变量来隐藏该按钮。在“界面首选项”(Interface Preferences)的“主屏幕”(Home Screen)部分中禁用“在菜单栏中显示主页图标”(Show Home icon in menu bar),或将 MAYA_NO_HOME_ICON 环境变量设置为 1。
请参见 Maya 2023 新特性中的隐藏“主页”(Home)按钮。
组件编辑器中的“自动归一化”(Auto Normalization) “组件编辑器”(Component Editor)中添加了新的“自动归一化”(Auto Normalization)菜单,您可以使用下拉菜单启用或禁用归一化。这样,您可以同时为所有选定的 skinCluster 节点设置该属性的值。有关更新的信息,请参见 Maya 2023 中的组件编辑器的菜单和选项卡。
referenceQuery 命令添加了 -showFullPath 选项。改进了控制循环边封口的功能 现在,在“插入循环边工具”(Insert Edge Loop Tool)选项(Maya 2023 中介绍了这些选项)中,“循环边数”(Number of Edge Loops)值最多可以输入 1000。
请参见 Maya 2023 版建模性能新特性中的改进了循环边封口。
“烘焙动画选项”(Bake Animation Options)中的“运行模拟”(Run Simulation)选项 “关键帧 > 烘焙模拟”(Key > Bake Simulation)选项中添加了新的“运行模拟”(Run Simulation)选项,用于控制烘焙动画时是否运行模拟。每当烘焙需要在每个时间步(例如,使用动力学)对整个场景进行解算的动画时,都需要模拟。
请参见 Maya 2023 版动画性能新特性。
USD 现在支持“隔离选择”(Isolate Select) 有关“隔离选择”(Isolate Select)的详细信息,请参见隔离对象或组件的显示,另请参见更新的 Maya 2023 主题在视口中选择 USD 数据。
能够在“节点编辑器”(Node Editor)中自定义节点遍历深度 “节点编辑器”(Node Editor)首选项中新增了“遍历深度”(Traversal Depth)选项,可用于指定在图表中移动的深度值。这在处理复杂结构(如绑定)时非常有用。
请参见更新的 Maya 2023.1 版“节点编辑器”(Node Editor)首选项文档中的“遍历深度”(Traversal Depth)。
新的 optionVar 可用于在解析绝对文件路径之前先解析相对文件路径 在 Maya 中,默认情况下按以下顺序尝试解析文件名:
尝试进行精确路径匹配。
尝试使用目录映射(请参见 MEL 命令“dirmap”)
尝试使用引用映射(根据以前向缺少引用对话框提供的映射检查路径)
尝试进行项目相对路径匹配。
尝试进行仅限基础名称的匹配(即提取出基础文件名,并根据文件类型在项目中查找文件)。
有两个新的 optionVar 可用于控制解析文件路径的方式:
| optionVar | 默认值 | 描述 |
| fileResolverResolveExactAfterRelative | [int] 0 | 不为零时,精确匹配测试将移至项目相对路径测试后面。即,在上面的列表中,步骤 (1) 移至步骤 (4) 后面。 |
| fileResolverStrictRelativePaths | [int] 0 | 不为零时,如果路径是项目相对路径,则根本不会尝试进行精确匹配测试。因此,在当前项目中无法解析的项目相对路径将被视为未找到文件,即使绝对路径在磁盘上实际存在也是如此。 |
此部分列出了 Maya 2022.4 Update 版本中修复的内容。(或者,跳转到新功能和增强功能。)
| 动画 |
|---|
| Component Tag: Using FBX import in namespace creates invalid tag name MAYA-113869 |
| Maya crashes when baking nodes with proxy attributes to new layer MAYA-114134 |
| Key tick sizes remain small regardless of preference MAYA-114288 |
| Skincluster is not applied until scene is reloaded or re-evaluated MAYA-114320 |
| Working in Time Editor with 20+ audio clips can cause crash MAYA-120741 |
| Keying a large number of attributes in animation layers is extremely slow MAYA-120751 |
| HIK: Auto key on layers causes HIK rig deformity MAYA-120767 |
| Crash rotating the controllers on a splineIK rig MAYA-120818 |
| Crash in rigs that use xformMatrix plug on transforms MAYA-121349 |
| Audio plays twice in Camera Sequencer playblast MAYA-121373 |
| Timeslider Bookmark does not auto-load MAYA-121770 |
| Copy Skin Weights regression if more than one mesh used as source MAYA-121910 |
| Parts of the playblast audio are lost when the audio frame range is adjusted in Time Editor MAYA-122009 |
| Bend deformer deletion also deletes transform MAYA-122291 |
| FBX export fails on objects with proxy attributes MAYA-122464 |
| Scrubbing in the Graph Editor doesn't trigger MAnimControl::isScrubbing MAYA-122517 |
| Changing audio node name breaks audio menu MAYA-122569 |
| Image sequence paths no longer support # or * MAYA-122867 |
| Grab tool does not work properly on Blendshapes with cycle warnings MAYA-122932 |
| Merging animation layers breaks texture display with UV tiling MAYA-121790 |
| Profiler event name becomes garbled when node does not exist in the scene MAYA-120954 |
| Maya freezes in playback through sequencer MAYA-121528 |
| Crash when accessing kControllerTag as kSet MAYA-122051 |
| 动画性能 |
|---|
| Cached playback is incorrect after muting animation layers MAYA-122940 |
| Cached Playback: Rig controls break when manipulating keys MAYA-122426 |
| Cached Playback slows down subsequent file open operations MAYA-112931 |
| Maya crashes in Parallel Evaluation after loading reference MAYA-122843 |
| HIK rig in Parallel Evaluation mode crashes on load MAYA-121761 |
| FBX |
|---|
| Opening FBX file creates display layers that are not deletable MAYA-113789 |
| Extra attribute added to file node is not included in output with FBX MAYA-114225 |
| FBX export fails on objects with custom attributes MAYA-122554 |
| 基础 |
|---|
| Export Selection Playblast/Thumbnail options not available MAYA-114197 |
| Container commands can fail when child nodes have the same name MAYA-114274 |
| Custom plugin transform does not manipulate correctly in object axis mode - Fix in devkit plugin rockingTransform MAYA-114456 |
| Custom transform locked attributes continue to be evaluated and updated MAYA-114537 |
| cmds.file command returns empty string MAYA-114624 |
| Python API 2.0: Precision is lost when setting MMatrix component value MAYA-114660 |
| Startup crash with mouse wheel scrolling when Maya is initializing and loading a scene file MAYA-114675 |
| getPointsAtUV gets unexpected internal failure on valid U,V location MAYA-114805 |
| Plugin compiled with "-ffast-math" causes Maya to crash for certain operations MAYA-121388 |
| Crash when python sequence object is passed to objectType command MAYA-121831 |
| Slow save performance with mayaAscii files when using long string attributes with new lines MAYA-121863 |
| Show/hide commands can modify locked/connected visibility attributes MAYA-121917 |
| Imported audio clips don't retain filename MAYA-121949 |
| Vanishing surfaces when WIRE import with Aruba tessellation and stitching enabled MAYA-121988 |
| Crash when opening Alias model MAYA-121994 |
| Error when querying attributes on uvPin node through API MAYA-122112 |
| Plugin node deriving from MPxBlendShape has incorrect apiType MAYA-122401 |
| Graph Editor : Stats numeric inputs are not working reliably on Windows. MAYA-122440 |
| FBX fails to export custom attributes if root node is lodGroup MAYA-122539 |
| Export selected also exports referenced editsMA files MAYA-122576 |
| Crash when running playblast from mayapy.exe MAYA-122698 |
| Performance regression when running a MEL script MAYA-122719 |
| Custom transform with incoming connection doesn't evaluate properly MAYA-122991 |
| createAETabInWindow fails with negative height MAYA-123001 |
| Crash with PySide2.QtWidgets MAYA-123081 |
| Graph Editor : Hotkeys not functioning MAYA-123339 |
| 建模 |
|---|
| Locked normal's break when extracting polygon MAYA-114819 |
| Surface->Extrude tool fails with high rotation values MAYA-114991 |
| Crash when importing Maya ASCII file MAYA-115012 |
| Shape Editor : Right click operations on the a target shape do not respect painted weights MAYA-115052 |
| When referencing a skin mesh with history, "Non-Deformer History" will break the skin's weight MAYA-122287 |
| Viewcube disappears clicking multi-cut tool in Modeling toolkit MAYA-122384 |
| F To frame components In Isolated View will frame entire mesh MAYA-122823 |
| Quad Draw : Dots are slow to draw on a dense mesh MAYA-122830 |
| 渲染 |
|---|
| Maya OCIO library patched with fix related to search path resolution MAYA-123068 |
| 绑定 |
|---|
| OpenCL crash with tangent-space blend shape MAYA-114521 |
| Removing unused influences causes a jump in memory usage MAYA-122339 |
| Evaluation issue with snapping IK to FK MAYA-122448 |
| Maya slows down when Smooth Skins tab is displayed MAYA-122326 |
| UI |
|---|
| Crash on File > New if multiple viewports are displayed and Hypershade is opened MAYA-113640 |
| Renaming errors in outliner with hidden namespaces MAYA-113780 |
| Channel Box font size is smaller MAYA-113923 |
| In-view messages are not showing if the Script Editor is minimized MAYA-114750 |
| Node Editor : Long name node types are cut off MAYA-114815 |
| lsUI loses window objects after switching the workspace MAYA-115041 |
| Accidental loss of node network in node editor MAYA-120865 |
| Copy > Paste with MMB causes double paste in Script editor MAYA-122249 |
| "Repeat Last" and "Recent Commands List" do not work after using a command through hotkeys or "Search" MAYA-122936 |
| USD |
|---|
| [GitHub #1761] Crash when trying to display a child node of an invisible proxyShape MAYA-120987 |
| [GitHub #2244] Maya USD installer script doesn't install the Material X libraries MAYA-122685 |
| [Nvidia 200777676] Driver bug : Screen-space ambient occlusion artifacts when using USD instancing & VP2 MAYA-121207 |
| 视口 |
|---|
| VP2 crease set custom colors are not displayed in smooth mesh preview mode MAYA-113836 |
| Non-shadow-casting MRenderItems contribute to directional light shadow bounds MAYA-114530 |
| Custom Image Plane nodes with animated transparency inputs do not update while scrubbing MAYA-114543 |
| Provide feedback when setting uvTilingMode=3 to load tile texture MAYA-121546 |
| VP2 : MPxContext::drawFeedback not being cleared when camera is moved MAYA-122209 |
| MPxGeometryOverride selection bug when vertices drawn through MUIDrawManager::lineStrip MAYA-122373 |
| Point snap pivot to multiple meshes is broken MAYA-114800 |
| Crash in DelayConsolidation MAYA-122976 |