The following is an XML schema which defines the XML format used for shading fragments registered with MFragmentManager
. This schema can be used to validate the XML for fragment definitions. Valid XML is necessary, but is not a sufficient condition for a fragment to function correctly in the Maya fragment shader system.
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="fragment">
<xs:complexType>
<xs:sequence>
<xs:element name="description" type="xs:string" minOccurs="0" maxOccurs="1" />
<xs:element name="keyword" type="KeywordType" minOccurs="0" maxOccurs="unbounded" />
<xs:element name="properties" type="PropertiesListType" />
<xs:element name="values" type="ValuesListType" />
<xs:element name="outputs" type="OutputsListType" />
<xs:element name="implementation" type="ImplementationListType" />
</xs:sequence>
<xs:attribute name="uiName" type="xs:string" use="required" />
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="type" type="FragmentType" use="required" />
<xs:attribute name="class" type="xs:string" use="required" fixed="ShadeFragment" />
<xs:attribute name="version" type="xs:float" use="required" />
<xs:attribute name="feature_level" type="xs:integer" />
</xs:complexType>
</xs:element>
<xs:simpleType name="FragmentType">
<xs:restriction base="xs:string">
<xs:enumeration value="surface" />
<xs:enumeration value="declaration" />
<xs:enumeration value="sceneEffect" />
<xs:enumeration value="graph" />
<xs:enumeration value="interpolant" />
<xs:enumeration value="geomInterpolant" />
<xs:enumeration value="lighting" />
<xs:enumeration value="plumbing" />
<xs:enumeration value="procedure" />
<xs:enumeration value="structure" />
<xs:enumeration value="unknown" />
<xs:enumeration value="constant" />
<xs:enumeration value="accum" />
<xs:enumeration value="selector" />
<xs:enumeration value="choice" />
<xs:enumeration value="imaging" />
<xs:enumeration value="output" />
<xs:enumeration value="geometryShader" />
<xs:enumeration value="hullShader" />
<xs:enumeration value="domainShader" />
<xs:enumeration value="computeShader" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="KeywordType">
<xs:attribute name="value" type="xs:string" use="required" />
</xs:complexType>
<xs:complexType name="PropertiesListType">
<xs:choice minOccurs="0" maxOccurs="unbounded">
<xs:element name="float" type="PropertyType" />
<xs:element name="float2" type="PropertyType" />
<xs:element name="float3" type="PropertyType" />
<xs:element name="float4" type="PropertyType" />
<xs:element name="target" type="PropertyType" />
<xs:element name="texture1" type="PropertyType" />
<xs:element name="texture2" type="PropertyType" />
<xs:element name="texture3" type="PropertyType" />
<xs:element name="textureCube" type="PropertyType" />
<xs:element name="world" type="PropertyType" />
<xs:element name="bool" type="PropertyType" />
<xs:element name="int" type="PropertyType" />
<xs:element name="int2" type="PropertyType" />
<xs:element name="int3" type="PropertyType" />
<xs:element name="int4" type="PropertyType" />
<xs:element name="color" type="PropertyType" />
<xs:element name="colorAlpha" type="PropertyType" />
<xs:element name="float4x4" type="PropertyType" />
<xs:element name="string" type="PropertyType" />
<xs:element name="stringArray" type="PropertyType" />
<xs:element name="countedObject" type="PropertyType" />
<xs:element name="object" type="PropertyType" />
<xs:element name="struct" type="PropertyType" />
<xs:element name="camera" type="PropertyType" />
<xs:element name="effectInstance" type="PropertyType" />
<xs:element name="effectInstanceArray" type="PropertyType" />
<xs:element name="sampler" type="PropertyType" />
<xs:element name="simpleMesh" type="PropertyType" />
<xs:element name="pointStream" type="PropertyType" />
<xs:element name="lineStream" type="PropertyType" />
<xs:element name="triStream" type="PropertyType" />
<xs:element name="undefined" type="PropertyType" />
<xs:element name="renderer" type="PropertyType" />
<xs:element name="enum" type="PropertyType" />
</xs:choice>
</xs:complexType>
<xs:complexType name="PropertyType">
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="struct_name" type="xs:string" />
<xs:attribute name="semantic" type="xs:string" />
<xs:attribute name="size" type="xs:nonNegativeInteger" />
<xs:attribute name="flags" type="xs:string" />
<xs:attribute name="evaluatedByOwner" type="xs:boolean" />
</xs:complexType>
<xs:complexType name="ValuesListType">
<xs:choice minOccurs="0" maxOccurs="unbounded">
<xs:element name="float" type="ValueType" />
<xs:element name="float2" type="ValueType" />
<xs:element name="float3" type="ValueType" />
<xs:element name="float4" type="ValueType" />
<xs:element name="color" type="ValueType" />
<xs:element name="colorAlpha" type="ValueType" />
<xs:element name="bool" type="ValueType" />
<xs:element name="int" type="ValueType" />
<xs:element name="int2" type="ValueType" />
<xs:element name="int3" type="ValueType" />
<xs:element name="int4" type="ValueType" />
<xs:element name="float4x4" type="ValueType" />
<xs:element name="string" type="ValueType" />
</xs:choice>
</xs:complexType>
<xs:complexType name="ValueType">
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="value" type="xs:string" use="required" />
</xs:complexType>
<xs:complexType name="OutputsListType">
<xs:choice minOccurs="0" maxOccurs="unbounded">
<xs:element name="float" type="OutputType" />
<xs:element name="float2" type="OutputType" />
<xs:element name="float3" type="OutputType" />
<xs:element name="float4" type="OutputType" />
<xs:element name="target" type="OutputType" />
<xs:element name="texture1" type="OutputType" />
<xs:element name="texture2" type="OutputType" />
<xs:element name="texture3" type="OutputType" />
<xs:element name="textureCube" type="OutputType" />
<xs:element name="world" type="OutputType" />
<xs:element name="bool" type="OutputType" />
<xs:element name="int" type="OutputType" />
<xs:element name="int2" type="OutputType" />
<xs:element name="int3" type="OutputType" />
<xs:element name="int4" type="OutputType" />
<xs:element name="color" type="OutputType" />
<xs:element name="colorAlpha" type="OutputType" />
<xs:element name="float4x4" type="OutputType" />
<xs:element name="string" type="OutputType" />
<xs:element name="stringArray" type="OutputType" />
<xs:element name="countedObject" type="OutputType" />
<xs:element name="object" type="OutputType" />
<xs:element name="struct" type="OutputType" />
<xs:element name="camera" type="OutputType" />
<xs:element name="effectInstance" type="OutputType" />
<xs:element name="effectInstanceArray" type="OutputType" />
<xs:element name="sampler" type="OutputType" />
<xs:element name="simpleMesh" type="OutputType" />
<xs:element name="pointStream" type="OutputType" />
<xs:element name="lineStream" type="OutputType" />
<xs:element name="triStream" type="OutputType" />
<xs:element name="undefined" type="OutputType" />
<xs:element name="renderer" type="OutputType" />
<xs:element name="enum" type="OutputType" />
<xs:element name="alias" type="OutputType" />
</xs:choice>
</xs:complexType>
<xs:complexType name="OutputType">
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="struct_name" type="xs:string" />
<xs:attribute name="semantic" type="xs:string" />
<xs:attribute name="size" type="xs:nonNegativeInteger" />
<xs:attribute name="flags" type="xs:string" />
<xs:attribute name="isInOutParam" type="xs:boolean" />
</xs:complexType>
<xs:complexType name="ImplementationListType">
<xs:sequence>
<xs:element name="implementation" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="function_name" type="FunctionNameType" minOccurs="0" maxOccurs="1" />
<xs:element name="declaration" type="DeclarationType" minOccurs="0" maxOccurs="unbounded" />
<xs:element name="source" type="xs:string" minOccurs="0" maxOccurs="1" />
<xs:element name="vertex_source" type="xs:string" minOccurs="0" maxOccurs="1" />
</xs:sequence>
<xs:attribute name="render" type="xs:string" use="required" fixed="OGSRenderer" />
<xs:attribute name="language" type="LanguageType" use="required" />
<xs:attribute name="lang_version" type="xs:float" use="required" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
<xs:simpleType name="LanguageType">
<xs:restriction base="xs:string">
<xs:enumeration value="Cg" />
<xs:enumeration value="GLSL" />
<xs:enumeration value="HLSL" />
</xs:restriction>
</xs:simpleType>
<xs:complexType name="FunctionNameType">
<xs:attribute name="val" type="xs:string" use="required" />
</xs:complexType>
<xs:complexType name="DeclarationType">
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute name="name" type="xs:string" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:schema>