You can find the intersection point between two infinite lines from existing points.
After an intersection is found, you can save it by specifying a new point identifier.
BB [point 1] [quadrant bearing 1] [quadrant 1] [offset 1] [point 2] [quadrant bearing 2] [quadrant 2] [offset 2]
NE 1 100 100
NE 2 200 200
BB 1 66.6667 1 50 2 33.3333 2 50
! INTERSECTION # 1 NORTH:100.000000 EAST:200.000000
An intersection is located between a quadrant bearing of N66.6667"E drawn from point 1, with an offset distance of 50 feet to the right and a quadrant bearing of S33.3333"E drawn from point 2 with, an offset distance of 50 to the right.
BB [point 1] [quadrant bearing 1] [quadrant 1] [offset 1] [point 2] [quadrant bearing 2] [quadrant 2] [offset 2]
Parameter | Definition |
---|---|
point 1, point 2 | The existing point identifiers that establish the beginning of the quadrant bearings. |
quadrant bearing 1, quadrant bearing 2 | The quadrant bearings for the lines from the existing points. Quadrant Bearings establish a direction for each vector and are expressed in current angle units. |
quadrant 1, quadrant 2 | The quadrants in which the quadrant bearings exist. The possible values are: 1 (for NE), 2 (for SE), 3 (for SW), and 4 (for NW). |
offset 1, offset 2 | The offsets from the lines. This acts as if the lines are moved X feet or meters to the left or right. An offset to the right is a positive number, and an offset to the left is a negative number. If you do not want an offset, then use zero. |