Use the Filter Combinations dialog to create your own custom combinations of categories to add to the Selection Filters list.
You can also add specific types of objects, or Class IDs, to the list. For example, you can set a filter that lets you select only Sphere primitives.
To create a combination filter:
The Filter Combinations dialog appears.
The specified combination appears in the Current Combinations list to the right as a combination of the first letters of each selected category.
The new combo item appears at the bottom of the Select Filter list.
Combos are stored in the 3dsmax.ini file, so they remain in effect for all scenes through all sessions.
To delete a combination filter:
The Filter Combinations dialog appears.
Choose the category or categories you want included in the combination.
After choosing the categories to include in a combination, click this button to place the categories, labeled with the categories' initials, in the Current Combinations list, as well as at the bottom of the Selection Filter list.
Lists current combinations. To delete one or more combinations, choose them, and then click Delete.
After choosing one or more combinations in the Current Combinations list, click this button to delete them.
Lists all the available categories that can be added to custom filters for display and selection. Highlight a category to add, then click Add.
After choosing a class to include in the filter list, click this button to place the class in the Current Class ID Filter list, as well as at the bottom of the Selection Filter list.
Lists current classes to filter. To delete a class, choose it, and then click Delete.
After choosing a class in the Current Class ID Filter list, click this button to delete the class.