Reset XForm (Transform) Utility

Use the Reset XForm (Transform) utility to push object rotation and scaling values onto the modifier stack and align object pivot points and bounding boxes with the World coordinate system. Reset XForm removes all Rotation and Scale values from selected objects and places those transforms in an XForm modifier.

Procedures

To reset an object's transform:

  1. Select an object.
  2. Choose Edit menu Transform Reset Transform. Alternatively:
  3. On the Utilities panel, click Reset XForm.
  4. On the Reset Transform rollout, click Reset Selected.

    Object rotation and scaling are now carried by an XForm modifier placed at the top of the modifier stack.

    When you apply Reset Transform to an object, an XForm modifier that carries the rotation and scale values is placed at the top of the modifier stack. You can apply other modifiers above and below the XForm modifier. You can select the XForm modifier and add other Move, Rotate, and Scale transforms. You can delete the XForm modifier to completely remove the transforms from the object. You can collapse the object to absorb the rotation and scale values into the object mesh.

Interface

Reset Selected

Removes all Rotation and Scale values from selected objects and places those transforms in an XForm modifier.

Note: Reset Selected is not available if the object is contained in a Group.

To reset the transform of a group, click the Transform button in the Reset group box of the Hierarchy Pivot command panel.