The main toolbar provides quick access to tools and dialogs for many of the most common tasks in
3ds Max.
The main toolbar, split in two for this illustration
The Main toolbar is visible by default when first launching 3ds Max. However, if you close it and want to reopen it, you can open it from the
Show UI submenu.
The main toolbar can be floated and docked in a different position on the interface by clicking and dragging the handle to the left of the toolbar. You can also make the Main toolbar modular, by selecting the Main Toolbar-Modular workspace from the Workspace Selector. Once modular, you can float and dock groups of tools to your liking.
Tip: If the main toolbar is wider than the
3ds Max window (or even than your computer screen), you can pan it by dragging a gray area of the toolbar, such as below the drop-down lists.
Undo/Redo
Select and Link
Unlink Selection
Bind to Space Warp
Selection Filter List
Select Object
Select by Name
Selection Region flyout
Window/Crossing Selection Toggle
Select and Move
Select and Rotate
Select and Scale flyout
Select and Place flyout
Note: Right-clicking the Select And Place or Select And Rotate button opens the Placement Settings dialog, also described in
Select and Place.
Reference Coordinate System
Use Center flyout
Select and Manipulate
Keyboard Shortcut Override Toggle
2D Snap, 2.5D Snap, 3D Snap flyout
Angle Snap Toggle
Percent Snap Toggle
Spinner Snap Toggle
Edit Named Selection Sets
Named Selection Sets
Mirror
Align flyout
Toggle Scene Explorer
Toggle Layer Explorer
Toggle Ribbon
Curve Editor (Open)
Schematic View (Open)
Material Editor flyout
Render Setup
Rendered Frame Window
Render flyout