This dialog displays when you select the Walk gait on the Motion panel's Footstep Creation rollout, then click Create Multiple Footsteps.
To make the biped walk up or down stairs:
To make the biped walk in place:
To make the biped walk backward:
The absolute value of the Parametric Stride Length is still the length of the stride.
To make the biped speed up as it walks:
The controls in the Last Step group are enabled.
You can adjust the values in either group, or both. The important thing is to make the Last Step a shorter time than the First Step.
Parametric describes the parameter in terms of biped anatomy, and Actual describes the value in 3ds Max units.
Stride Width=1 and Stride Width=3
Creates footsteps with the current settings.
Cancels footstep creation.
Resets the values on the dialog to default values.
When Auto Timing is selected, these parameters are automatically adjusted to reasonable values. Control the footstep sequence by adjusting the Stride Length and Time To Next Footstep parameters.
When Auto Timing is off, you can control the footstep sequence by adjusting the gait timing parameters, but you can't change the Time To Next Footstep parameter.
Biped creates footsteps starting with the values of the parameters under First Step and ending with the values of the parameters under Last Step.
By interpolating between the two, Biped produces a footstep series that changes over time.
When Interpolate is cleared, the Last Step parameters are grayed out. Biped creates all the footsteps using only the parameters under First Step.
A value of 1.0 will produce a stride length equal to the leg length, which makes the biped stretch slightly to reach the next step. A value of 0.0 will make the biped walk in place. A negative stride length will make the biped walk backwards.
When a biped walks backwards, it does not simply reverse the forward movement but maintains the correct foot-state sequence with the toe touching the ground first, followed by the heel.
Adjusting Parametric Stride Length automatically changes the value for Actual Stride Length.
Stride Length=0.75 and Stride Length=1
The same rules apply as for Parametric Stride Length (described above).
Adjusting Actual Stride Length automatically changes the value for Parametric Stride Length.
The value for Actual Stride Height is the difference in height in units between each of the new footsteps. Positive values step up and negative values step down.
Stride Height=5 units
The following two parameters are only enabled when Auto Timing is off.
You can use these parameters instead of Auto Timing to control the speed of the forward motion over the series of footsteps. However, because these parameters both affect the footsteps’ time in contact with the ground, using them to slow down a walk gives the walk a hesitant, ‘stop-go’ quality.
The higher the number, the longer each biped foot remains in contact with the ground and, consequently, the slower the speed of the walking motion.
Footsteps 3 through 5 are on the ground for 22 frames each
The higher the number, the longer the period during which both feet remain in contact with the ground during each walk cycle and, consequently, the slower the speed of the walking motion.
The dotted line surrounds the double-support period (6 frames)