Shows general options for managing the Material/Map Browser
Opens a dialog so you can create a new custom group.
Opens a dialog so you can create a new custom library.
The new library appears in the Material/Map Browser.
3ds Max saves the library as a MAT file with the name you entered; for example, New Library.mat. The default location for the library is the \materiallibraries folder in your current project. If you have not set a project folder, it saves the new library in the folder <3ds Max program folder>\materiallibraries.
Opens a file dialog so you can open an existing material library MAT file.
Toggles display of the Materials group. Default=on.
Toggles display of the Maps group. Default=on.
Toggles display of the Controllers group. Default=on.
Toggles display of the Autodesk Material Library. Default=on.
Toggles display of the Scene Materials group. Default=on.
Toggles display of the Sample Slots group. Default=on.
When on, the Material/Map list shows entries that are not compatible with the active renderer. Default=off.
When on, shows groups even if they are empty. Default=on.
Shows a submenu with four options:
By default, 3ds Max saves Material/Map Browser layout files in the \sceneassets\images folder of the current Project folder.