To Save a Material in a Library

  1. Click to select the sample slot that has the material you want to save.
  2. On the Compact Material Editor toolbar, click (Put To Library).
  3. 3ds Max opens a Put To Library dialog.
  4. Either change the material name or leave it as is, and then click OK.

    The material is saved in the currently open library. If no library is open, a new library is created. You can save the new library as a file using the Material/Map Browser file controls.